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R3E frissítés és Touring Classics Pack képek

18882944223_7472bb0d93_cA Sector3 gárdája igyekszik folyamatosan egyre jobbá és szebbé tenni a RaceRoom Racing Experience-t. Ennek köszönhetően a srácok egy 1,4 GB méretű frissítést adtak ki a játékhoz, amelynek tartalmát kicsit lentebb olvashatjátok angol nyelven.
A srácok kiadtak néhány képet a Touring Classics Packból is, amelyeket a cikk végén találhattok.

Full changelog:

New Content

  • Prepared the game for upcoming releases and sponsored competitions.

Game:

  • Added Fanatec V2 support and default controller profiles.
  • Added numerous additions to the Shared Memory to provide more data to 3rd party developers.
  • Added individual controller profiles for different Fanatec rims.
  • Implemented support so Fanatec rev-light works by default.
  • Implemented Fanatec LED display support with following options:
  • –S-G Speed + Gear
  • — S Speed
  • — G Gear
  • — F Fuel
  • — POS Position0
  • — OFF Off
  • Added a new key-binding option for Fanatec LED Display cycle in secondary functions.
  • Added a “Random” setting to Time of Day selection.
  • Fixed a crash that could occur with older replays.
  • Fixed an issue where cars would randomly lose body parts while watching replays.
  • Fixed an issue where car shadows would sometimes stop moving.
  • Fixed so that the Vehicle Settings apply when set in pause menu.
  • Fixed an issue with loading screen popping up one frame between title and splash screen.
  • Improved car shadows
  • Improved shadow split performance
  • Fixed a crash that was occurring at the end of hill climb tracks.
  • Added additional logging to catch resolution related errors.
  • Added additional logging to catch potential ffb/physics issues.
  • Fixed an issue where the server difficulty was not matching with what was showing in-game.
  • Fixed having 2 “Continue to Results” in pause menu in certain cases.
  • Fixed an issue that could cause path to user documents be wrong.
  • Fixed Player name and End of Session text not fitting the overlay.
  • Fixed an issue where the car was moving at start if gear is engaged.
  • Fixed AI in main path braking for cars that are slowing down while entering pitlane.
  • Fixed a potential AI distance error for cars to the left/right on different paths.
  • Changed default steering lock for gamepads from 13 to 8.
  • Updated some values on all gamepad default profiles.
  • Deployed code support for upcoming spectator mode (more information can be found here)

Multiplayer

  • Dedicated: Added result reports (basic version in json and xml format, additional data will be included later).
  • Dedicated: Added options to upload reports to ftp and http.

AI, Physics & Audio

  • Touring Classics physics overhaul. This class now matches performance with DTM 1992.
  • Decreased gearshift backfire amount on some turbo cars
  • Gumpert Apollo gearshift backfires adjusted
  • P4/5 Competizione new internal sounds
  • Removed the ability to use traction control in Touring Classics
  • Sachsenring – Fixed AI car hitting pit wall under ai control during pitstops.
  • Sachsenring – Merged cut track rules across all difficulty levels.

Art:

  • Reduced quantity of advertisement boards around most of the tracks, and moved some around so it all looks more like it belongs.
  • Zolder: added windmills in the distance
  • RaceRoom Hillclimb: Deleted animated 2D flags, replaced audience with some more high polygons bodies, replaced 2D audience with new ones
  • Lakeview Hillclimb: Deleted animated 2D flags, replaced the audience with some more high polygon bodies, replaced 2D audience with new ones.
  • Chevrolet Dekon Monza – Fixed some heavy glare on interior windows.
  • Various livery tweaks to DTM 2015 cars (available only through the DTM Virtual Championship)

Portal:

  • Added VIP Drivers directory in the portal which will list all the VIP drivers.
  • Optimized login flow by removing redundant user page load before redirecting to menus.
  • Added failover on MW timeouts.
  • Added additional checks for store transaction fails.
  • Fixed an issue with user content cache which was getting invalidated after adding price to a new content.
  • Fixed discounts are not being considered for the second pack in the cart.
  • Fixed an issue with user content cache which was getting invalidated after adding a a new content.
  • Fixed an issue where some transactions were remaining pending and not getting completed.
  • Optimized loading times for user content.
  • Optimized loading times for web menus.
  • Fixed a caching issue that was causing image assets not to load correctly on some browsers such as Safari.

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