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Itt az Automobilista 2 v1.1.4.0!

Sokan kedvelik is szeretik a Reiza Studios által fejlesztett Automobilista 2-t. A nagyszerű szimulátornak most megérkezett a legújabb 1.1.4.0-ás változata, ami a szokásos újdonságok mellett egy legendás autóval, a Brabham BT46B-vel kápráztatja el a játékosokat.
Az 1.1.4.0-ás változat újdonságairól kicsit lentebb olvashattok angol nyelven, de azért az új F1-es kocsiról is hoztam nektek néhány új képet.

There is a lot more good value in this new update – check out below the full V1.1.3.5 -> V1.1.4.0 CHANGELOG
CONTENT

  • Added Brabham BT46B to F-Retro Gen2 Class

GENERAL

  • Added new MAX AVAILABLE setting to Custom Event Opponents screen to limit number of AI opponents according to the number of liveries in the selected car or class
  • Excluded player livery from AI selection when enough liveries are available to not have duplicates
  • Added support to disable pitstop refueling for series that don´t allow it

UI & HUD

  • Added extended vehicle information to loading screen
  • Fixed selected state opacity on various start buttons
  • Extended pause menu and added full size photo and replay buttons
  • Added scrolling to long help texts in vehicle setup screen.
  • Fixed gear tacho gear indicator not changing colour at redline.
  • Merged / rearranged car info widget into a single element
  • Adjusted colours/opacity of some car info elements to improve legibility.
  • Fixed pit/formation speed limit and cooldown lap notice not enabled by default in some modes.
  • Fixed over-sized container on relative times widget.
  • Fixed inability to enable relative times widget in light mode HUD editor.
  • Restyled custom event session selection.
  • Fixed menu/weather input registration on practice/qualifying session settings.
  • Restyled HUD pit board
  • Fixed start new championship list always displaying selected state
  • Fixed help text alignment on session settings and custom event opponents pages
  • Fixed Opponent Number Type option not persisting across opponents dialog launches.
  • Enabled localisation for loading screen tips

PHYSICS & AI

  • Revised unsprung mass values (spindles & wheels) for all cars to correct minor discrepancies
  • Minor tire tread adjustment to F-Retro, F-Vintage
  • Disabled pitstop refuelling in F-Reiza, F-Ultimate
  • Adjusted default coast differential ramp angles in F-Retros / MRX / Camaro SS
  • Minor F-Retro Gen1 / Gen 2 aero revisions
  • Added longer final gear ratio for F-Retro cars (all models)
  • Sigma P1: Increased default preload, increased default final gear ratio
  • F-Classic: Increased minimum front ride height
  • Porsche GT3-R: Reduced minimum rear ride height
  • F-Retro: Revised suspension rates
  • Reduced gearbox wear in sequential & semi-auto boxes
  • Reduced 1970s Cosworth DFV RPM critical range for engine life time
  • Added blown diffuser emulation to F-Reiza
  • Adjusted front wing max height for F-Retros, F-V10 Gen1
  • Adjusted critical RPM range for engine lifetime in GT1, GT3, GT4 cars
  • GT5 AI calibration pass
  • AI callibration pass for Ginetta G40 Cup, GT5, F-Retro Gen1, Gen2, Mini UK & Stock Car 2020 / 2021
  • Minor adjustments to AI awareness vs player car

TRACKS

  • Added initial logic for loading trackside crowd / objects according to session type (initial implementation covers only 2D crowd which now does not show in test day / practice sessions)
  • Spielberg Historic: Increased supported grid size to 20; Fixed crowds season (summer to spring)
  • Londrina (Long/Short): Update curb mapping to support new colors texture; Performance pass reduce draw calls 15%; Reworked sponsor adverts on temp stands
  • Goiania: Performance pass reduced draw calls 40%
  • Interlagos (GP/kart): Performance pass reduce draw calls 30%; New pit lane path for GP layout
  • Jacarepagua Historic: Fixed broken normals on mountain treeline; Additional performance tweaks (draw call/chunk size); Fix podium LOD popping; deleted cones in middle of the road in Oval layout; adjusted pitlane path exit to minimise chances of AI crashing
  • Hockenheim Historics: Conform render to reduced road noise; Performance pass reduced draw calls by 35%; Improved livegrass texture
  • Imola 1988: Performance pass reduced draw calls by 28%; Fix a few minor object LOD popping;
  • Added missing start lights
  • Cascavel: Minor advert tweaks
  • Added VR cams for Oulton Park, Goiania, Velocittá & Velopark
  • Reduced or removed chance of fog / foggy rain in random weather depending on track

VEHICLES

  • F-Classic: Fixed wheels offset in suspension animations; Added camber values to the suspension animation in G1M1, G2M1, G2M3
  • F-Reiza: Added camber values to the suspension animation
  • F-Ultimate 2019: Added camber values to the suspension animation
  • F3 F309: Fixed visual artifacts in rear suspension; Added camber values to the suspension animation; Adjusted the graphic offset
  • Stock Car 2021: Updated liveris fro Julio Campos, Rafael Suzuki, Bruno Baptista
  • Added period-accurate driver helmets, suits & gloves to F-Retros, F-Classics & F-V12 (WIP and still with generic textures, further customization soon to come)
  • Corrected Lotus 79 RPM shift light range
  • Fixed F-Reiza cockpit antenna
  • Brabham BT44: Fixed shift warning light
  • Karts & Trucks: Corrected normal map size

Toya: Szimulátorozás, régi játékok gyűjtése és egy állandó kiállítás létrehozásának álma. http://www.hsw.hu http://jatekmuzeum.blog.hu
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