{"id":19655,"date":"2013-07-13T18:57:11","date_gmt":"2013-07-13T17:57:11","guid":{"rendered":"http:\/\/www.hsw.hu\/?p=19655"},"modified":"2013-07-13T18:57:11","modified_gmt":"2013-07-13T17:57:11","slug":"itt-a-legujabb-project-cars-build-23","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=19655","title":{"rendered":"Itt a leg\u00fajabb Project CARS build"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-19656\" style=\"margin-left: 3px; margin-right: 3px;\" alt=\"9269418519_4864756f40_o\" src=\"\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o-100x70.jpg\" width=\"100\" height=\"70\" \/><\/a>A tegnapi napon befutott a megszokott m\u00f3don a leg\u00fajabb Project CARS build is a Slightly Mad Studiost\u00f3l. A sr\u00e1cok m\u00e1r az 515-\u00f6s sz\u00e1m\u00fa v\u00e1ltozatot adt\u00e1k ki, amelyet Team Member st\u00e1tuszt\u00f3l t\u00f6lthettek le a g\u00e9petekre.<br \/>\nA friss\u00edt\u00e9s a j\u00f3l megszokott m\u00f3don a launcher seg\u00edts\u00e9g\u00e9vel lehets\u00e9ges, m\u00edg az \u00fajdons\u00e1gokat lentebb olvashatj\u00e1tok angol nyelven.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><strong>Build 515 (12\/7\/13, Team Member+)<\/strong><\/span><\/p>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>WiiU:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul style=\"text-align: justify;\">\n<li><span style=\"line-height: 19px;\">WiiU &#8211; implemented CTexture::GenerateMipMaps, CRenderer::StretchRect and CRendertarget::CopyToTexture (required for Envmap rendering)<\/span><\/li>\n<li><span style=\"line-height: 19px;\">WiiU: Moved thread affinity call from thread func as it can&#8217;t be made whilst the thread is running<\/span><\/li>\n<li><span style=\"line-height: 19px;\">WiiU: Implemented BMutex<\/span><\/li>\n<li><span style=\"line-height: 19px;\">WiiU Set SceneGraphQuery process to be high priority<\/span><\/li>\n<li><span style=\"line-height: 19px;\">WiiU &#8211; fix missing file from instanced rendering support<\/span><\/li>\n<li><span style=\"line-height: 19px;\">WiiU fix Scenegraph thread affinity<\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>Base:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul style=\"text-align: justify;\">\n<li><span style=\"line-height: 19px;\">Allowing textures to load immediately instead of waiting, to assist with ongoing reduction of peak memory load<\/span><\/li>\n<li><span style=\"line-height: 19px;\">Disabled memory fragmentation test in order to stop it trashing pool peak use data<\/span><\/li>\n<li><span style=\"line-height: 19px;\">Added mutex test<\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>Online:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul style=\"text-align: justify;\">\n<li><span style=\"line-height: 19px;\">Reduce MP stop race countdown to 30s<\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>Particles:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul style=\"text-align: justify;\">\n<li><span style=\"line-height: 19px;\">Code to stop us skipping mips on particle texture<\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>Physics:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul style=\"text-align: justify;\">\n<li><span style=\"line-height: 19px;\">Added dyanmic flag to disable use of fibers on platforms that don&#8217;t benefit from them or if DEBUG_DISABLE_FIBERS is set<\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>Tracks:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul style=\"text-align: justify;\">\n<li><span style=\"line-height: 19px;\">Bathurst: Slowed down the AI in the blind down hill esses to keep them on the track<\/span><\/li>\n<\/ul>\n<p style=\"text-align: justify;\">\n<p style=\"text-align: justify;\"><strong>Vehicles:<\/strong><\/p>\n<p style=\"text-align: justify;\">\n<ul>\n<li style=\"text-align: justify;\"><span style=\"line-height: 19px;\">Ford GT40: Added wheel LODs<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>A tegnapi napon befutott a megszokott m\u00f3don a leg\u00fajabb Project CARS build is a Slightly&#8230;<\/p>\n","protected":false},"author":1,"featured_media":19656,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[653,99,16,49,152,15,50,200,46,100],"class_list":["post-19655","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-hirek","tag-build","tag-c-a-r-s","tag-download","tag-game","tag-jatek","tag-letoltes-2","tag-pc","tag-project-cars","tag-racing","tag-slightly-mad-studios"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg",1920,1080,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o-100x70.jpg",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o-300x168.jpg",300,168,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg",640,360,false],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o-1024x576.jpg",640,360,true],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg",1536,864,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg",1920,1080,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg",1024,576,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2013\/07\/9269418519_4864756f40_o.jpg",540,304,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/19655","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=19655"}],"version-history":[{"count":2,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/19655\/revisions"}],"predecessor-version":[{"id":19658,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/19655\/revisions\/19658"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/19656"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=19655"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=19655"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=19655"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}