{"id":26940,"date":"2014-01-10T22:10:55","date_gmt":"2014-01-10T21:10:55","guid":{"rendered":"http:\/\/www.hsw.hu\/?p=26940"},"modified":"2014-01-10T22:10:55","modified_gmt":"2014-01-10T21:10:55","slug":"megerkezett-a-legujabb-project-cars-build-17","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=26940","title":{"rendered":"Meg\u00e9rkezett a leg\u00fajabb Project CARS build"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-26941\" style=\"margin-left: 3px; margin-right: 3px;\" alt=\"ccs-2-0-32135600-1389377017\" src=\"\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017-100x70.jpg\" width=\"100\" height=\"70\" \/><\/a>A Slighly Mad Studios g\u00e1rd\u00e1ja g\u0151zer\u0151vel dolgozik a Project CARS-on. A sr\u00e1cok tartj\u00e1k magukat az eredeti tervekhez \u00e9s hetente \u00fajabb friss\u00edt\u00e9sekkel jelentkeznek. A tegnapi \u00e9s a mai napon is \u00e9rkezett egy \u00faj friss\u00edt\u00e9s a j\u00e1t\u00e9khoz, amelyet Team Member st\u00e1tusszal rendelkez\u0151 felhaszn\u00e1l\u00f3k \u00e9rhetnek el.<br \/>\nA friss\u00edt\u00e9s a megszokott m\u00f3don a Steam rendszer\u00e9n kereszt\u00fcl lehets\u00e9ges, m\u00edg az \u00fajdons\u00e1gok list\u00e1j\u00e1t lentebb olvashatj\u00e1tok el angol nyelven.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\">Build 638<\/span>\u00a0(10\/01\/14, Team Member+) &#8211; 66.8\u00a0<b>MB<\/b><br \/>\n<b>Next-Gen:<\/b><br \/>\n* PS4 updates for &#8216;begin&#8217; on shaders, to allow for constant buffer monitoring.<br \/>\n* Fixed issues with multiple constant buffers being bound.<br \/>\n* Removed a large data cache stall in SetInternalParams.<br \/>\n* Set Xbox One TitleID and SCID in appxmanifest file. Note that the SCID is a temp value currently.<br \/>\n* Fixing PS4 compile error &#8211; missing switch case<br \/>\n<b>AI:<\/b><br \/>\n* Added AI Lap time generation<br \/>\n<b>Characters:<\/b><br \/>\n* Drivers: Oli webb initial exports and textures<br \/>\n* Added Oli Web materials<br \/>\n<b>Physics:<\/b><br \/>\n* Ariel Atom V8: New engine torque curve, ride height &amp; bump stops, other handling finalizations.<br \/>\n* Made Evon CR500-Flexi the default tire for Atoms and the R500<br \/>\n<b>Tracks:<\/b><br \/>\n* Brands Hatch: Texturemap tweak to fix the pitwall-fence shadow<br \/>\n* Snetterton: New texture maps, 1st commit (NOT IN-GAME, YET)<\/p>\n<p><span style=\"text-decoration: underline;\">Build 637<\/span>\u00a0(09\/01\/14, Team Member+) &#8211; 51.0\u00a0<b>MB<\/b><br \/>\n<b>Next-Gen:<\/b><br \/>\n* Xbox One: Added first draft input set for gamepad<br \/>\n* Xbox One: Updated default XDK header paths in xb1 props based on latest XDK defaults<br \/>\n* Xbox One: Added basic gamepad support<br \/>\n* Xbox One: Moved some XB1 specific input files to use wrt extensions<br \/>\n* Xbox One: Fixed bug in temp vsscanf implementation that caused stack overflow<br \/>\n* Xbox One: Fixed bug in keyboad state history management that resulted in modifiers being ignored<br \/>\n<b>Animation:<\/b><br \/>\n* Fix for Driver floating in mid-air<br \/>\n* Pit mechanics: Fire attendant reference animations added<br \/>\n* Pitstops mechanics reference animations update: Fixed positions to reflect car pit position more accurately<br \/>\n<b>Career:<\/b><br \/>\n* New ChampionshipSessionInfo HRDF added to cover the session-specific data, accessed via a hashed lookup. Session type icons added to the new HRDF and hooked up to Career screens to match screen design<br \/>\n<b>GUI:<\/b><br \/>\n* Correct turn indicator icons<br \/>\n<b>Render:<\/b><br \/>\n* Individual drops texture added for wet cam. 4&#215;4 cells<br \/>\n<b>Vehicle:<\/b><br \/>\n* Pagani Zonda Cinque: Added seat belts, many fixes for first export, runtime updates for first export.<br \/>\n<b>Tracks:<\/b><br \/>\n* Snetterton: New texture maps (NOT YET IN-GAME)<br \/>\n* Oulton Park: Added new textures for start lights and pit wall section (NOT YET IN-GAME)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Slighly Mad Studios g\u00e1rd\u00e1ja g\u0151zer\u0151vel dolgozik a Project CARS-on. A sr\u00e1cok tartj\u00e1k magukat az&#8230;<\/p>\n","protected":false},"author":1,"featured_media":26941,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[653,16,49,15,94,124,50,982,200,576,46,296,100,189,977,295,981,715],"class_list":["post-26940","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-hirek","tag-build","tag-download","tag-game","tag-letoltes-2","tag-nintendo-wii","tag-online-2","tag-pc","tag-portal","tag-project-cars","tag-ps4","tag-racing","tag-simulator","tag-slightly-mad-studios","tag-steam","tag-steam-os","tag-szimulator","tag-wmd","tag-xbox-one"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg",1200,675,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017-100x70.jpg",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017-300x168.jpg",300,168,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg",640,360,false],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017-1024x576.jpg",640,360,true],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg",1200,675,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg",1200,675,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg",1024,576,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/01\/ccs-2-0-32135600-1389377017.jpg",540,304,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/26940","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=26940"}],"version-history":[{"count":1,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/26940\/revisions"}],"predecessor-version":[{"id":26942,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/26940\/revisions\/26942"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/26941"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=26940"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=26940"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=26940"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}