{"id":28249,"date":"2014-02-26T23:30:47","date_gmt":"2014-02-26T22:30:47","guid":{"rendered":"http:\/\/www.hsw.hu\/?p=28249"},"modified":"2015-11-03T17:48:00","modified_gmt":"2015-11-03T16:48:00","slug":"megerkezett-a-legujabb-rfactor2-update","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=28249","title":{"rendered":"Meg\u00e9rkezett a leg\u00fajabb rFactor2 update"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-28250\" style=\"margin-left: 3px; margin-right: 3px;\" src=\"\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o-100x70.jpg\" alt=\"1522581_657266390990943_1127377508_o\" width=\"100\" height=\"70\" \/><\/a>Az ISI g\u00e1rd\u00e1ja a h\u00e1tt\u00e9rben term\u00e9szetesen tov\u00e1bb folytatja az rFactor2 pol\u00edroz\u00e1s\u00e1t. Ennek k\u00f6sz\u00f6nhet\u0151en a mai napon egy \u00fajabb update \u00e9rkezett a j\u00e1t\u00e9khoz, amelynek sz\u00e1ma 494-es. Ez a j\u00e1t\u00e9khoz \u00e9rkezett 21. friss\u00edt\u00e9s \u00e9s term\u00e9szetesen ez\u00fattal is sz\u00e1mtalan hibajav\u00edt\u00e1st, optimaliz\u00e1l\u00e1st \u00e9s modderek sz\u00e1m\u00e1ra n\u00e9h\u00e1ny \u00fajdons\u00e1got tartalmaz.<br \/>\nAz angol nyelv\u0171 changelogot lentebb tal\u00e1lj\u00e1tok, m\u00edg a friss\u00edt\u00e9st a be\u00e9p\u00edtett update funkci\u00f3val tudj\u00e1tok megejteni.<\/p>\n<p style=\"text-align: justify;\">=====================================================<br \/>\nUpdate 21 (Build 494) Changelog (February 26, 2014):<br \/>\n=====================================================<\/p>\n<p style=\"text-align: justify;\">GRAPHICS:<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nNow defaulting to automated HDR parameters instead of manual profiles for every track when this build is first run. After that, you can change back to a specific profile if you want. The preferred profile for any track is now called \u201cautomation\u201d.<br \/>\nFixed calculation and tweaked numbers to reduce cloud pop-in.<br \/>\nThere\u2019s a few items missing from this changelog, shadow draw, etc.<\/p>\n<p style=\"text-align: justify;\">FEATURES:<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nOptional new HDV [SUSPENSION] line ModelWheelsIncludeAllTireMass=1 improves accounting for tire mass and inertia. Obviously this must coincide with actually adding the tire ring mass and inertia to the wheels in the chassis.ini file. In addition to more accurately simulating the tire ring, this also facilitates the removal of SpinInertia and SpinInertiaAI from the HDV. A related change is the optional removal of TemporaryRingMassInertia from the TGM file \u2013 the tire now dynamically changes inertia depending on current shape (a new variable MassInertiaMultiplier can also be included if the physically calculated values are not satisfactory for some reason).<br \/>\nFor newly created replays, you can now play them even if the (virtual) mod is uninstalled, as long as the individual track and vehicle components are still installed.<br \/>\nCreated some options for the suspension deformation code that allows more generic connections like brake lines.<\/p>\n<p style=\"text-align: justify;\">BUG FIXES \/ OPTIMIZATIONS:<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nFixed problem recovering from ctrl-alt-delete in Win 7\/8.<br \/>\nFixed some missing translations in rFConfig.<br \/>\nFixed plugin callbacks PreReset() and PostReset().<br \/>\nFixed a crash from the RFM spinner in strange cases.<br \/>\nMade the \u201cgoto preferred car selection\u201d page action go to the non-preferred car selection page in case where the preferred car selection page doesn\u2019t exist (instead of going nowhere)<br \/>\nFixed problem reading older RealRoad files.<br \/>\nFixed a potential pit menu crash if FuelSpecial lines are used in the HDV file.<br \/>\nFixed crash related to Mod Mode all tracks &amp; cars selection &amp; uninstalling other mods.<br \/>\nFixed a couple problems with Resume From Replay, including one potential crash.<br \/>\nSince full-course yellows do not work without a safety car right now, disable them if there is no safety car available at a track.<br \/>\nFixed potential crash in transparent trainer code \u2013 probably only happened in multiplayer.<\/p>\n<p style=\"text-align: justify;\">MODDING \/ PUBLIC DEV<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nFixed bug in ModMgr when displaying large (&gt; 2GB) mod files.<br \/>\nAdded buttons to ModMgr to delete paths from the Working Dir and Packages selectors.<br \/>\nSome shader macro prototypes have changed. Look in pShaderStubs.h for changes.<br \/>\nFixed rcd values write out from realtime editor.<br \/>\nNow looking for driver RCD files in vehicle components as well as (hopefully soon to be phased out) talent components.<\/p>\n<p style=\"text-align: justify;\">UI \/ HUD \/ Options:<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nFixed \u2018enter\u2019 key moving between min and max replay mode for other languages.<br \/>\nWhen selecting a mod with it\u2019s own UI, the standard rFactor UI will send you to a prompt screen to ask if you\u2019d like to use the mod-specific UI.<br \/>\nAdded RCD editing gizmos: they work on \u201cvirtual vehicle\u201d drivers in main release &amp; any content in Mod Mode.<br \/>\nFixed issue with true type fonts sometimes (usually after UI switch) not loading.<\/p>\n<p style=\"text-align: justify;\">MULTIPLAYER:<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nOfficial ISI server now show on top of mp lobby list (until user manually sorts).<br \/>\nIf mod specific multiplayer temp vehicle is not found, will attempt to load generic temp vehicle instead.<br \/>\nAdded gizmo to standard rFactor UI that let\u2019s you quickly change cars in practice mode without having to leave and rejoin the server.<br \/>\nDetecting &amp; reloading livery changes in multiplayer quick vehicle change.<br \/>\nDisabled new prediction algorithm by default, until issues are worked out.<\/p>\n<p style=\"text-align: justify;\">CONTROLLERS \/ FFB<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nAdded profile for the Thrustmaster TX Racing Wheel.<br \/>\nAdded an optional minimum FFB torque to the controller.ini file. Disabled by default.<\/p>\n<p style=\"text-align: justify;\">AI<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\nAIs now attempt to restart engine when toggling AI on with a stalled engine.<br \/>\nFixed some cases where RCD files were not loading.<\/p>\n<p style=\"text-align: justify;\"><a name=\"silver114\"><\/a>Silverstone Circuit v1.01 -&gt; v1.14 Changelog<br \/>\n&#8211; Increased surface mesh density at The Link and Maggots Corner for short layouts<br \/>\n&#8211; Added and enhanced 3D modelled surface details based on accurate data<\/p>\n<p style=\"text-align: justify;\">&#8211; Added International layout<br \/>\n&#8211; Replaced GP Layout with GT Layout (41 garage spots)<br \/>\n&#8211; Added Concrete Blocks to prevent wandering beyond limits on short layouts<br \/>\n&#8211; New default weather preset for GT and International Layouts<br \/>\n&#8211; Added Medium Rubber RealRoad presets<br \/>\n&#8211; Reworked Light Rubber RealRoad presets<br \/>\n&#8211; Added International layout cameras<\/p>\n<p style=\"text-align: justify;\">&#8211; Fixed inaccurate Sector 1, Sector 2 and Pit In timing lines (Pit In is now at the FIRST line)<br \/>\n&#8211; Fixed multiple small terrain gaps<br \/>\n&#8211; Fixed incorrect material on old pit building roof<br \/>\n&#8211; Fixed Collision for Bridges<br \/>\n&#8211; Fixed Collision for PitWall Gates<br \/>\n&#8211; Fixed Smoothing on Grandstand at Club Corner<br \/>\n&#8211; Fixed Smoothing on wall at Club Corner<br \/>\n&#8211; Fixed light glow being always enabled<br \/>\n&#8211; Fixed (most) annoying popups<br \/>\n&#8211; Fixed Daylight Saving Time zone<\/p>\n<p style=\"text-align: justify;\">&#8211; Tweaked terrain textures and materials for less aliasing and a tiny bit more depth<br \/>\n&#8211; Tweaked wall materials for a tiny bit less aliasing<br \/>\n&#8211; Tweaked Vegetation textures and materials<br \/>\n&#8211; Tweaked RealRoad texture<br \/>\n&#8211; Tweaked Glass materials<br \/>\n&#8211; Tweaked Vehicle materials<\/p>\n<p style=\"text-align: justify;\">&#8211; Optimized 3D Tyre Walls for better and smoother performance<br \/>\n&#8211; Optimized Armco for better and smoother performance<br \/>\n&#8211; Optimized Armco details for better and smoother performance<br \/>\n&#8211; Optimized Vehicles for better and smoother performance<br \/>\n&#8211; Optimized Shadow Casters for better performance<br \/>\n&#8211; Optimized LOD distances for better performance<br \/>\n&#8211; Optimized Reflection Maps for better performance<br \/>\n&#8211; Optimized Crowds for better performance<br \/>\n&#8211; Optimized Terrain objects for smoother performance<br \/>\n&#8211; Optimized Grandstands for better performance<br \/>\n&#8211; Optimized Props for smoother performance<br \/>\n&#8211; Optimized Omni Lights for International layout<br \/>\n&#8211; Optimized Vegetation<br \/>\n&#8211; Optimized Grass and Gravel Verges<br \/>\n&#8211; Optimized Terrain textures<br \/>\n&#8211; Optimized Vehicle textures<br \/>\n&#8211; Optimized Building textures<\/p>\n<p style=\"text-align: justify;\">Notes:<br \/>\n&#8211; Performance should be improved by an average of 15-30% over v1.01 depending on detail settings.<br \/>\n&#8211; Smoothness should be improved by an average of 25-35% over v1.01 depending on detail settings; up to 45% in most previously heavy stutter areas.<br \/>\n&#8211; Texture size reduction by 35% should also free up some VRAM by a fair amount, regardless of detail settings;<br \/>\n&#8211; Existing 1.01 GP Layout has been replaced by what we now call GT Layout; which is the same layout with extra garage spots.<\/p>\n<p style=\"text-align: justify;\"><a name=\"122013\"><\/a>Loch Drummond 1.1<br \/>\n&#8211; Fixed upside-down crowd in some grandstands<br \/>\n&#8211; Fixed several objects intersecting fences<br \/>\n&#8211; Added invisible colliders to in\/outfields<br \/>\n&#8211; Added canvas in front of tyre walls<br \/>\n&#8211; Optimized tyre wall LOD distances<br \/>\n&#8211; Optimized tyre wall reflections<br \/>\n&#8211; Optimized tyre wall shadows<br \/>\n&#8211; Optimized Radio Towers: separated into multiple VisGroups<br \/>\n&#8211; Optimized GrassVerges<br \/>\n&#8211; Optimized some textures<br \/>\n&#8211; Removed tyre stack in chicane<br \/>\n&#8211; Removed tyre wall collision objects<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Az ISI g\u00e1rd\u00e1ja a h\u00e1tt\u00e9rben term\u00e9szetesen tov\u00e1bb folytatja az rFactor2 pol\u00edroz\u00e1s\u00e1t. Ennek k\u00f6sz\u00f6nhet\u0151en a mai&#8230;<\/p>\n","protected":false},"author":1,"featured_media":28250,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[16,543,49,104,152,15,50,46,103,542],"class_list":["post-28249","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-hirek","tag-download","tag-frissites","tag-game","tag-isi","tag-jatek","tag-letoltes-2","tag-pc","tag-racing","tag-rfactor2","tag-update"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg",1920,1080,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o-100x70.jpg",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o-300x168.jpg",300,168,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg",640,360,false],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o-1024x576.jpg",640,360,true],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg",1536,864,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg",1920,1080,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg",1024,576,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2014\/02\/1522581_657266390990943_1127377508_o.jpg",540,304,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/28249","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=28249"}],"version-history":[{"count":2,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/28249\/revisions"}],"predecessor-version":[{"id":44673,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/28249\/revisions\/44673"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/28250"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=28249"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=28249"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=28249"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}