{"id":42512,"date":"2015-07-31T22:23:48","date_gmt":"2015-07-31T21:23:48","guid":{"rendered":"http:\/\/www.hsw.hu\/?p=42512"},"modified":"2015-08-04T12:16:55","modified_gmt":"2015-08-04T11:16:55","slug":"megerkezett-az-1-2-es-assetto-corsa-frissites","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=42512","title":{"rendered":"Meg\u00e9rkezett az 1.2-es Assetto Corsa friss\u00edt\u00e9s!"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-42514\" src=\"\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2-100x70.jpg\" alt=\"02 (2)\" width=\"100\" height=\"70\" \/><\/a>Az Assetto Corsa j\u00e1t\u00e9kosok eg\u00e9szen biztosan \u00f6r\u00f6mmel fogadj\u00e1k a Kunos Simulazioni leg\u00fajabb friss\u00edt\u00e9s\u00e9t kedvenc j\u00e1t\u00e9kukhoz. Ez\u00fattal a jav\u00edt\u00e1sok \u00e9s korrekci\u00f3k mellett megkapjuk Zandvoortot \u00e9s olyan aut\u00f3kat mint az\u00a0Alfa Romeo Mito Quadrifoglio Verde, az\u00a0Audi Sport Quattro, a\u00a0Lamborghini Miura SV, a\u00a0Nissan GT-R Nismo \u00e9s a\u00a0Toyota GT-86.<br \/>\nAz \u00fajdons\u00e1gok teljes list\u00e1j\u00e1t lentebb olvashatj\u00e1tok angol nyelven, m\u00edg a friss\u00edt\u00e9shez a Steam rendszer\u00e9t kell haszn\u00e1lnotok!<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\">Changelog v1.2:<\/span><\/p>\n<ul>\n<li style=\"text-align: justify;\">Balanced interior and exterior volume for all cars<\/li>\n<li style=\"text-align: justify;\">Updated Fmod example project<\/li>\n<li style=\"text-align: justify;\">Updated Fmod pipeline document<\/li>\n<li style=\"text-align: justify;\">Fixed some rare FMod crashes<\/li>\n<li style=\"text-align: justify;\">Fixed bodywork sound when stand still for some cars<\/li>\n<li style=\"text-align: justify;\">Fixed typos for career descriptions<\/li>\n<li style=\"text-align: justify;\">Fixed Ferrari 458 and Giulia GTA sound pan<\/li>\n<li style=\"text-align: justify;\">Fixed flags position for triple screens users<\/li>\n<li style=\"text-align: justify;\">Fixed replay doesn&#8217;t show smoke<\/li>\n<li style=\"text-align: justify;\">Fixed sun visible through barriers<\/li>\n<li style=\"text-align: justify;\">Fixed flying crew at Mugello<\/li>\n<li style=\"text-align: justify;\">Fixed delay before gear shift recognised<\/li>\n<li style=\"text-align: justify;\">Fixed keyboard controller and mouse steering<\/li>\n<li style=\"text-align: justify;\">Fixed rare pit stop repair bug when clutch is pressed<\/li>\n<li style=\"text-align: justify;\">Fixed wrong player is selected in the drivers list<\/li>\n<li style=\"text-align: justify;\">Fixed showroom crashes with Motion Blur enabled<\/li>\n<li style=\"text-align: justify;\">Fixed tyre blankets weird behaviour<\/li>\n<li style=\"text-align: justify;\">Fixed front wheels size on Lotus Evora<\/li>\n<li style=\"text-align: justify;\">Fixed Pagani Huayra broken mirror<\/li>\n<li style=\"text-align: justify;\">Fixed missing BMW M3 Gt2 rear tow<\/li>\n<li style=\"text-align: justify;\">Fixed cars already damaged starting a gameplay session at Ring<\/li>\n<li style=\"text-align: justify;\">Fixed BMW M3 e92 red patch on headlights<\/li>\n<li style=\"text-align: justify;\">Fixed P4\/5 Competizione static calipers<\/li>\n<li style=\"text-align: justify;\">Fixed 599xx Evo weird LOD effect<\/li>\n<li style=\"text-align: justify;\">Fixed blurred rims missing from LOD C on some cars<\/li>\n<li style=\"text-align: justify;\">Fixed fuel calculator on Setup UI<\/li>\n<li style=\"text-align: justify;\">Fixed 500 Abarth skin issues<\/li>\n<li style=\"text-align: justify;\">Fixed pit crew panels in Chevy C7r and Nissan GT-R GT3.<\/li>\n<li style=\"text-align: justify;\">Fixed some broken Steam achievements<\/li>\n<li style=\"text-align: justify;\">BMW 1M has stock liveries; the previous ones are assigned to the S3 version<\/li>\n<li style=\"text-align: justify;\">Added FOV system message when using +\/- to change the value ingame<\/li>\n<li style=\"text-align: justify;\">Added visual indication for suggested eyes position and actual eye position for Driver Eyes Positioning app<\/li>\n<li style=\"text-align: justify;\">Added &#8222;Auto Pos&#8221; button in Driver Eyes Positioning app to automatically move the eyes position to the suggested value<\/li>\n<li style=\"text-align: justify;\">Added Exposure system message when PGUP\/PGDOWN are used to change the value ingame<\/li>\n<li style=\"text-align: justify;\">Improved AI. AI cars can and will overtake slower cars, lose their stability easier, can oversteer occasionally.<\/li>\n<li style=\"text-align: justify;\">Tyres now have a short name that is visualized on the classification, so that players can know which tyres the AI is using.<\/li>\n<li style=\"text-align: justify;\">TYRES SHORT NAMES\n<ul>\n<li>SV= Street Vintage<\/li>\n<li>ST= Street<\/li>\n<li>SM= Semislicks<\/li>\n<li>SS= Slicks SuperSoft<\/li>\n<li>S= Slicks Soft<\/li>\n<li>M= Slicks Medium<\/li>\n<li>H= Slicks Hard<\/li>\n<li>SH= Slicks SuperHard<\/li>\n<li>HR= Hypercar Road<\/li>\n<li>I= Intermediate<\/li>\n<li>V= Vintage<\/li>\n<\/ul>\n<\/li>\n<li style=\"text-align: justify;\">Fixed tyre &#8211; kerb hard collisions<\/li>\n<li style=\"text-align: justify;\">Adjusted realigning forces from tyres.<\/li>\n<li style=\"text-align: justify;\">Active differentials<\/li>\n<li style=\"text-align: justify;\">New Alfa Romeo Mito Quadrifoglio Verde<\/li>\n<li style=\"text-align: justify;\">New Audi Sport Quattro<\/li>\n<li style=\"text-align: justify;\">New Lamborghini Miura SV<\/li>\n<li style=\"text-align: justify;\">New Nissan GT-R Nismo<\/li>\n<li style=\"text-align: justify;\">New Toyota GT-86<\/li>\n<li style=\"text-align: justify;\">New Zandvoort circuit<\/li>\n<li style=\"text-align: justify;\">New interior soundset for 500 Abarth (shared with Alfa MiTo and Tatuus FA01)<\/li>\n<li style=\"text-align: justify;\">Added dynamic controllers to drivetrain (Nissan GT-R Nismo)<\/li>\n<li style=\"text-align: justify;\">Added FF low speed reduction factor to avoid oscillations when the car is stationary. (check system\/cfg\/assetto_corsa.ini [LOW_SPEED_FF]]<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added checksum checks for tracks using the new config system<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Removed &#8222;Track List&#8221; feature from AC Server<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added &#8222;IS_OPEN&#8221; key to &#8222;[RACE]&#8221; to lock new players from joining a race. 0=CLOSED, only players<\/li>\n<li style=\"text-align: justify;\">coming from the previous sessions are allowed in. 1=OPEN, players can join during a race. 2=OPEN DURING WAIT<\/li>\n<li style=\"text-align: justify;\">TIME, players are allowed to join during the wait time only<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Fixed collision not triggering correct samples<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added weather settings to the server side<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Fixed tyres glued to the road for cars without animated suspensions<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added possibility to limit tyre choice<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added Server Plugin Auth system to AC Server for customized user authentication.<\/li>\n<li style=\"text-align: justify;\">AUTH_PLUGIN_ADDRESS in server_cfg.ini<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added Server UDP Plugin for realtime data input\/output from AC Server (check example C# application and UDP_PLUGIN_ADDRESS in server_cfg.ini)<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; It is now possible to complete last lap during Qualify &amp; Practice<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Fixed \/client_list not showing local car ID<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added first ballast implementation (use \/ballast [carid] [kg] in the chat as admin or entry list)<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; At the end of a race now the system goes &#8222;Race Control&#8221; view with leaderboard and chat<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Exit button in ESC menu is now at safe distance from the others<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added option to force virtual mirror ON from AC Server<\/li>\n<li style=\"text-align: justify;\">Multiplayer &#8211; Added acServerManager into server folder.<\/li>\n<li style=\"text-align: justify;\">Added realtime &#8222;relative&#8221; time app<\/li>\n<li style=\"text-align: justify;\">Added glowing brakes graphics effect. [DISCS_GRAPHICS] in brakes.ini<\/li>\n<li style=\"text-align: justify;\">DRS can now be turned off with the DRS button and not only by braking<\/li>\n<li style=\"text-align: justify;\">AI grip on corner exit is now more realistic<\/li>\n<li style=\"text-align: justify;\">Improved loading time ~1s faster per car<\/li>\n<li style=\"text-align: justify;\">Game timing is now using high resolution timer unless a drift is detected and the timer is switched to 1ms resolution.<\/li>\n<li style=\"text-align: justify;\">This improves FPS CAPS and general fluidity<\/li>\n<li style=\"text-align: justify;\">Tyres and rims now stay blurred when replay is paused<\/li>\n<li style=\"text-align: justify;\">Auto shifter has now its own dedicated section in drivetrain.ini [AUTO_SHIFTER] and does not share it with AI any more<\/li>\n<li style=\"text-align: justify;\">Air density calculation is now using temperature as input<\/li>\n<li style=\"text-align: justify;\">Proximity indicator now scales with resolution<\/li>\n<li style=\"text-align: justify;\">AI now properly brakes in time to hit 80Kmh in the pitlane<\/li>\n<li style=\"text-align: justify;\">Fixed discs object not properly switched with LODS<\/li>\n<li style=\"text-align: justify;\">Better driver gearshift preload on first gear<\/li>\n<li style=\"text-align: justify;\">Fixed strong tyre vibration around 40 kmh<\/li>\n<li style=\"text-align: justify;\">Added EBB (electronic brake balance) support<\/li>\n<li style=\"text-align: justify;\">Removed user FF damper settings from GUI and setups. FF damping is only used for stationary cars (hard steering<\/li>\n<li style=\"text-align: justify;\">wheel feel) and it is controlled by wheel drivers<\/li>\n<li style=\"text-align: justify;\">Removed limits from Driver Eyes Positioning app<\/li>\n<li style=\"text-align: justify;\">Kers is now recharged in pits<\/li>\n<li style=\"text-align: justify;\">AI is not using &#8222;Trail Hint&#8221; anymore<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Az Assetto Corsa j\u00e1t\u00e9kosok eg\u00e9szen biztosan \u00f6r\u00f6mmel fogadj\u00e1k a Kunos Simulazioni leg\u00fajabb friss\u00edt\u00e9s\u00e9t kedvenc j\u00e1t\u00e9kukhoz&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":42514,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[209,208,304,40,16,49,485,152,206,15,68,69,46,296,295],"class_list":["post-42512","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-hirek","tag-ac","tag-assetto-corsa","tag-autoverseny","tag-dlc","tag-download","tag-game","tag-hps-2","tag-jatek","tag-kunos-simulazioni","tag-letoltes-2","tag-mod-2","tag-modding","tag-racing","tag-simulator","tag-szimulator"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg",1920,1080,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2-100x70.jpg",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2-300x169.jpg",300,169,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg",640,360,false],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2-1024x576.jpg",640,360,true],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg",1536,864,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg",1920,1080,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg",1024,576,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/07\/02-2.jpg",540,304,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/42512","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=42512"}],"version-history":[{"count":1,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/42512\/revisions"}],"predecessor-version":[{"id":42515,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/42512\/revisions\/42515"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/42514"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=42512"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=42512"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=42512"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}