{"id":43579,"date":"2015-09-18T18:18:53","date_gmt":"2015-09-18T17:18:53","guid":{"rendered":"http:\/\/www.hsw.hu\/?p=43579"},"modified":"2015-09-18T18:18:53","modified_gmt":"2015-09-18T17:18:53","slug":"megerkezett-a-legujabb-project-cars-patch","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=43579","title":{"rendered":"Meg\u00e9rkezett a leg\u00fajabb Project CARS patch!"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-43580\" src=\"\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51-100x70.png\" alt=\"ProjectCARS-51\" width=\"100\" height=\"70\" \/><\/a>A Slightly Mad Studios g\u00e1rd\u00e1ja m\u00e9g mindig nem teljesen el\u00e9gedett a Project CARS-szal, amihez m\u00e1r a negyedik jav\u00edt\u00e1st adt\u00e1k ki. A fejleszt\u0151k ez\u00fattal is kitettek maguk\u00e9rt \u00e9s egy sz\u00e1mtalan \u00fajdons\u00e1ggal \u00e9s jav\u00edt\u00e1ssal teli patchel jelentkeztek.<br \/>\nA friss\u00edt\u00e9s a szok\u00e1sos m\u00f3don a Steam rendszer\u00e9n kereszt\u00fcl lehets\u00e9ges, m\u00edg a patch tartalm\u00e1t kicsit lentebb olvashatj\u00e1tok angol nyelven.<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><strong class=\"bbc\">Project CARS \u2013 PC Patch 4.0 \u2013 Release Notes<\/strong><\/span><br \/>\nNew &amp; Enhanced Feature Summary<br \/>\n* Online \u2013 added support for &#8216;Force Default Setups&#8217; in Multiplayer restrictions screen.<br \/>\n* Online \u2013 players driving the wrong way will now have their collision disabled and their vehicles will display as ghost cars.<br \/>\n* Online \u2013 lobby search settings are now saved between sessions.<br \/>\n* Career \u2013 mandatory pitstop opening lap will now scale when the player scales the length of the race. For example, if the race was set to 5 laps, the pits would open for the mandatory stop on lap 2. If the player now scales the race length to 15 laps, the pits will open on lap 6 for the mandatory pitstop.<br \/>\n* HUD \u2013 when adjusting real-time settings, for example Brake Balance, the player will now see a HUD message to indicate what the setting has been changed to. The HUD will display \u201cN\/A\u201d in the real-time settings HUD, messaging when a specific setting is not available due to it being disabled in MP session or not present on the vehicle.<br \/>\n* GUI \u2013 added a game version number display to the main menu.<br \/>\n* Assists \u2013 Enhanced Brake Assistance system so that people who are unable to use brake controllers at all can still play the game with this assist enabled.<br \/>\n* Assists \u2013 the Best Line assist now provides an option to only show the braking areas<br \/>\n* Tracks &#8211; Movable trackside objects and broken-off car parts will now be removed from the track after impacts.<br \/>\n* Graphics \u2013 Enhanced Mirror option. When enabled, the rear view mirror resolution is doubled and the draw distance set to match the forward-looking draw distance.<br \/>\n* Leaderboards \u2013 added an option to view the overall leaderboards for each track, showing the best times for all cars in the game.<br \/>\n* Leaderboards \u2013 added an option to back out of changes in the leaderboards screen.<\/p>\n<p style=\"text-align: justify;\">Online<br \/>\n* New \u2013 added support for &#8216;Force Default Setups&#8217; in Multiplayer restrictions screen.<br \/>\n* New \u2013 players driving the wrong way will now have their collision disabled and their vehicles will display as ghost cars.<br \/>\n* New \u2013 lobby search settings are now saved between sessions.<br \/>\n* Fixed an issue where the AI could remain stuck on the grid after the previous host left the session.<br \/>\n* Fixed an issue where the player was unable to select the Bentley GT3 in online races.<br \/>\n* Fixed an issue in Create Lobby where selecting Vehicle \u2018view details\u2019 would reset the class filter.<br \/>\n* Fixed an issue where the in-game chat box would scroll when the player pressed the accelerator and brake controls.<br \/>\n* Various tweaks to the behaviour of cars that are terminally damaged, and cars will no longer try to teleport to the garage if there are no pit lanes.<br \/>\n* Fixed an issue where the player could drive out of the garage again after retiring from a race.<br \/>\n* Further tweaks and improvements to the online lobby Car Class GUI \u2013 classes are now sorted alphabetically; changes are now only apply once the player accepts the new settings; \u2018Create\u2019 options defaults to \u2018Any\u2019 class; fixes an issue where the host would see only one vehicle in the quick vehicle chooser list if identical vehicles was set to \u2018yes\u2019.<br \/>\n* Fixed the rolling start option so that toggling the rolling start flag correctly updates MP game data.<br \/>\n* Fixed an occasional crash while in online mode.<\/p>\n<p style=\"text-align: justify;\">Time Trial<br \/>\n* The standings info on the pause screen now shows real-time updated lap and standings info, and sorts the order of all active participants based on lap times.<br \/>\n* Fixed an issue where the player&#8217;s best of session ghost time didn\u2019t always exactly match his actual best of session time.<\/p>\n<p style=\"text-align: justify;\">Pitting, Tuning, Setups, Strategy<br \/>\n* Fixed an issue where a selected tyre option saved to a setup prior to Patch 3.0 would cause a game crash after applying Patch 3.0 and using that saved setup.<br \/>\n* Fixed an issue where tyre pressures were not resetting properly when returning to pits.<br \/>\n* Fixed an issue where brake temperatures were being reset when the player entered the pits, leading to unexpected braking behaviour.<br \/>\n* Adjustments to fuel calculations when returning to pits during a practice session \u2013 when calculating the required fuel when the player returns to the pits, the estimated fuel levels are used for consistency.<\/p>\n<p style=\"text-align: justify;\">Physics &amp; AI<br \/>\n* Tyres \u2013 small adjustment to peak slip ratio or P Zero Trofeo, Faretti Track, and other soft-track road tires for road cars.<br \/>\n* Various improvements to AI navigation when entering and leaving the pit boxes.<br \/>\n* Improved the transition from road to off-road as certain off-road surfaces caused too much jarring on the steering.<\/p>\n<p style=\"text-align: justify;\">Cut Track \/ Off Track System<br \/>\n* Sakitto International \u2013 further tweaks to the downhill Esses, to keep the AI on track when attempting bad passes that were causing the AI to hit the exit barriers.<br \/>\n* Various tracks \u2013 Nordschleife, Greenwood Karting, Silverstone National, Dubai GP, Barcelona National, Nurburgring Sprint Short \u2013 cut-track improvements based on latest community feedback.<\/p>\n<p style=\"text-align: justify;\">Career<br \/>\n* Fixed an issue where the player would be placed first on the grid of race two in a multi-race round, after being disqualified from the first race. Disqualified drivers will now be placed at the back of the grid.<br \/>\n* DLC Career Accolades are now only present if the appropriate DLC pack is installed. This fixes an issue where the player was unable to do 100% completion of accolades due to non-purchased DLCs accolades also being present.<br \/>\n* Fixed an issue where bonus points were not being awarded for Kart series and some invitational events.<br \/>\n* Fixed a bug where the invitational events that require winning team championships weren&#8217;t always unlocking.<br \/>\n* DLC Career Accolades \u2013 translated (non-English) strings added for Invitational Accolade \u2013 320 Touring Challenge<br \/>\n* Fix to make sure player is placed last after skipping\/simulating, in races where the second-best qualifying time is used for grid placement for the 2nd race (this was affecting Formula Rookie, LMP1-3, GT5 and Touring races).<br \/>\n* New \u2013 mandatory pitstop opening lap will now scale as well when the player scales the length of the race. For example, if the race was set to 5 laps, the pits would open for the mandatory stop on lap 2. If the player now scales the race length to 15 laps, the pits will open on lap 6 for the mandatory pitstop<br \/>\n* Improved Contract system to allow for extra entry level contract awards when progressing to a new motorsport, or when only being offered a renewal for the current motorsport.<br \/>\n* Improved the AI logic during races with Mandatory pit stops so that they will pick a more optimal time to stop when there is also changing weather at play.<\/p>\n<p style=\"text-align: justify;\">Audio<br \/>\n* Tweaks to the Ginetta GT3, Clio and Bentley Speed 8.<\/p>\n<p style=\"text-align: justify;\">GUI, HUD, Telemetry<br \/>\n* New \u2013 when adjusting real-time settings, for example Brake Balance, the player will now see a HUD message to indicate what the setting has been changed to. The HUD will display \u201cN\/A\u201d in the real-time settings HUD messaging when a specific setting is not available due to it being disabled in MP session or not present on the vehicle.<br \/>\n* New \u2013 added a game version number display to the main menu.<br \/>\n* New \u2013 the Best Line assist now provides an option to only show the braking areas.<br \/>\n* New \u2013 Enhanced Mirror option \u2013 when enabled, the rear view mirror resolution is doubled and the draw distance set to match the forward-looking draw distance.<br \/>\n* New \u2013 added an option to view the overall leaderboards for each track, showing the best times for all cars in the game.<br \/>\n* New \u2013 added an option to back out of changes in the leaderboard screen.<br \/>\n* Rebalanced the point at which Forecast weather becomes Current weather in the UI display so that the info display changeover better matches what the player is seeing in-game.<br \/>\n* Track temperature is now displayed on all in-game menus.<br \/>\n* Fixed an issue where the Time Progression slider skipped every 2nd option when moving the slider left or right.<br \/>\n* Track temperature will now display correctly based on the unit system and language selected by the player.<br \/>\n* Fixed an issue where the tyre wear meters on the HUD telemetry screen were flipped for the right front and left rear tyres.<br \/>\n* Track Temperature and Weather information are now positioned uniformly across all in-game screens.<br \/>\n* Removed redundant leading zeros from the KERS motec display.<br \/>\n* Fixed an issue where accessing the map or telemetry in the monitor screen would disable the player HUD in game .<br \/>\n* Fixed issue where changing \u2018Weather Slots\u2019 also changed the race start time when using \u2018Real Weather\u2019 option.<br \/>\n* Enabled game exit via Gamepad back button, and display an exit confirmation dialogue.<br \/>\n* Vehicle Class icons \u2013 updated vintage F1 and vintage GT class icons.<br \/>\n* New GUI image with real-world livery for Ford Capri Group5.<\/p>\n<p style=\"text-align: justify;\">Replays<br \/>\n* Replays \u2013 fixed an issue where vehicle damage would automatically be repaired when watching a replay.<\/p>\n<p style=\"text-align: justify;\">Controls &amp; FFB<br \/>\n* Steering wheel angle now reverted to always centering during pause \/ pits \/ menus \/ etc. An alternative fix is now implemented to prevent the jolting when un-pausing the game.<br \/>\n* Fixed an issue where force feedback was still active when an AI team mate was driving the player\u2019s car.<br \/>\n* Fixed an issue where calibrating the pedals could at times cause the pedals to function incorrectly.<br \/>\n* Logitech \u2013 updated pedal mappings for G29 and G920 to match the latest hardware revisions.<br \/>\n* Fanatec \u2013 added use of accelerator rumble on CSW Base v2.<\/p>\n<p style=\"text-align: justify;\">Vehicles<br \/>\n* Audi A1 Quattro \u2013 changed class to Road C2.<br \/>\n* Audi R18 e-tron \u2013 added hybrid\/KERS readout to cockpit display. Rebalanced cockpit exposure\/brightness.<br \/>\n* BAC Mono \u2013 fixed duplicate material name causing a problem on painted cockpit parts.<br \/>\n* BMW 2002 Turbo \u2013 tweaked default tyres and brake balance so that the default setup provides a better overall performance versus the other cars in its class.<br \/>\n* BMW 320TC \u2013 fixed the top speed statistic displayed in the front-end.<br \/>\n* Caterham SP300R \u2013 added push-to-pass boost gauge to cockpit display and enabled exhaust backfire.<br \/>\n* Ford Escort and Mustang 2+2 Fastback \u2013 tweaks to help reduce climbing other vehicles during side-to-side contact.<br \/>\n* Ford Mustang 2+2 Fastback \u2013 fix for shadow flicker on AI cars.<br \/>\n* Ford Capri Group5 \u2013 fixed offset rear fenders.<br \/>\n* Ford Mustang GT 2015 \u2013 reduced FFB tire force multiplier by 25%.<br \/>\n* Gumpert Apollo \u2013 re-added four exhausts.<br \/>\n* Marek\/RWD LMP cars \u2013 improved the default view position.<br \/>\n* Ruf CTR \u2013 recalibrated engine boost and allow up to 1.4bar boost in setup to match original car. Stock boost of 1.1bar provides around 470hp as advertised. Fixed an issue where the external side mirrors were switched.<br \/>\n* Added hybrid boost gauge to display for McLaren P1, Marek RP339h LMP1, RWD P30 LMP1.<\/p>\n<p style=\"text-align: justify;\">Tracks<br \/>\n* Le Mans \u2013 lowered the entry part of the kerb in the Mulsanne corner to fix the issue where cars would register a collision with the kerb.<\/p>\n<p style=\"text-align: justify;\">General<br \/>\n* New \u2013 movable trackside objects and broken-off car parts will now be removed from the track after impacts.<br \/>\n* Enhanced Brake Assistance system so that people who are unable to use brake controllers at all can still play the game with this assist enabled.<br \/>\n* Reworked the stretched headlight reflections to be more accurate to real life.<br \/>\n* Fixed an issue where the Driving Line assist would become invisible when particles were set to off.<br \/>\n* Ensure that players cannot turn on assists using hotkeys in community events, when the assists have been explicitly disabled for the event in question.<br \/>\n* Fix further cases where the pre-race cameras would at times cut into the track surface.<br \/>\n* Fixed an issue where vehicle windows would at times not render correctly when using centre cockpit cam and helmet cam.<br \/>\n* Improved general game stability.<\/p>\n<p style=\"text-align: justify;\">Dedicated Server Updates<br \/>\n* Lua scripting \u2013 as an alternative to external scripting via the server&#8217;s HTTP API, the server now supports add-ons written in Lua.<br \/>\n* If the server advertises that it controls track selection, vehicle selection or vehicle class restriction, the game now correctly respects this and won&#8217;t allow players choosing mismatching track\/vehicle.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Slightly Mad Studios g\u00e1rd\u00e1ja m\u00e9g mindig nem teljesen el\u00e9gedett a Project CARS-szal, amihez m\u00e1r&#8230;<\/p>\n","protected":false},"author":1,"featured_media":43580,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1223,3],"tags":[304,1168,49,152,1167,50,1216,556,200,1215,46,296,100,158,295,715],"class_list":["post-43579","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hirek","category-pc-hirek","tag-autoverseny","tag-extra-kiadas","tag-game","tag-jatek","tag-limited-edition","tag-pc","tag-pc2","tag-playstation-4","tag-project-cars","tag-project-cars-2","tag-racing","tag-simulator","tag-slightly-mad-studios","tag-sms","tag-szimulator","tag-xbox-one"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png",1920,1200,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51-100x70.png",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51-300x188.png",300,188,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png",640,400,false],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51-1024x640.png",640,400,true],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png",1536,960,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png",1920,1200,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png",1024,640,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2015\/09\/ProjectCARS-51.png",540,338,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=1223\" rel=\"category\">H\u00edrek<\/a> <a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/43579","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=43579"}],"version-history":[{"count":1,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/43579\/revisions"}],"predecessor-version":[{"id":43581,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/43579\/revisions\/43581"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/43580"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=43579"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=43579"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=43579"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}