{"id":51597,"date":"2016-09-09T18:28:50","date_gmt":"2016-09-09T17:28:50","guid":{"rendered":"http:\/\/www.hsw.hu\/?p=51597"},"modified":"2016-09-09T18:28:50","modified_gmt":"2016-09-09T17:28:50","slug":"megerkezett-az-f1-2016-patch","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=51597","title":{"rendered":"Meg\u00e9rkezett az F1 2016 patch"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original.jpg\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-51598\" src=\"\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original-100x70.jpg\" alt=\"f1_2016_screenshot_20160527180141_1_original\" width=\"100\" height=\"70\" \/><\/a>Ahogy azt m\u00e1r megszokhattuk az \u00e9vek sor\u00e1n az F1 2016-hoz is meg\u00e9rkezett az els\u0151 jav\u00edt\u00e1s. Val\u00f3sz\u00edn\u0171leg a j\u00f6v\u0151ben m\u00e9g \u00fajabb tapaszok \u00e9rkeznek majd a j\u00e1t\u00e9khoz, de ha Ti is a Codemasters j\u00e1t\u00e9k\u00e1val \u00fctitek el az id\u0151t, akkor biztosan \u00f6r\u00f6mmel fogadj\u00e1tok a jav\u00edt\u00e1st.<br \/>\nA patch r\u00e9szletes tartalm\u00e1t kicsit lentebb olvashatj\u00e1tok angol nyelven.<\/p>\n<p style=\"text-align: justify;\"><strong>Changelog<\/strong><\/p>\n<h5 style=\"text-align: justify;\">Game Additions<\/h5>\n<ul style=\"text-align: justify;\">\n<li>Added the fuel remaining level next to the fuel mix setting in the MFD<\/li>\n<li>Added the ability to chose whether to select a front wing change during pit stops<\/li>\n<li>Added ability to alter fuel mix levels during the race start procedure.<\/li>\n<li>Added braking telemetry to ghost car DRL within Time Trial<\/li>\n<li>Added HUD area adjustment option.<\/li>\n<\/ul>\n<h5 style=\"text-align: justify;\">PC Specific Fixes<\/h5>\n<ul style=\"text-align: justify;\">\n<li>Setting Benchmark mode to loop will now loop the benchmark.<\/li>\n<li>Improved framerate when running the career hub in 4K and using the laptop.<\/li>\n<li>Fixed an issue where the Low Detail graphical preset was displayed as Custom in the advanced Setup menu<\/li>\n<li>V-sync Interval now fades out when v-sync is set to OFF<\/li>\n<li>AMD \u2013 Crossfire \u2013 Fixed an issue that resulted in vehicle reflections causing cars to flicker when set to HIGH or above<\/li>\n<li>Fixed an issue where some players were not receiving their pre-order bonus features.<\/li>\n<li>Steam multiplayer region filter expanded to worldwide.<\/li>\n<li>Logitech G27 steering wheel is now recognized.<\/li>\n<\/ul>\n<h5 style=\"text-align: justify;\">General Multiplayer<\/h5>\n<ul style=\"text-align: justify;\">\n<li>Players on pause during multiplayer races are now driven at the speed level of the chosen AI and ghost to avoid accidents.<\/li>\n<li>Safety Car icon has been added to the mini-map in online multiplayer races.<\/li>\n<li>Fixed a hang where a user JIPs into a session as it\u2019s transitioning to a race.<\/li>\n<li>Fixed an issue where JIPing into a practice session, quitting and rejoining prevents the player from taking control of a car.<\/li>\n<li>Fixed an issue where game assets fail to render correctly when a client spectates an ongoing multiplayer qualifying session.<\/li>\n<li>Fixed an issue where the AI refused to overtake a paused player during online sessions.<\/li>\n<li>Added an icon next to the player name tag to indicate when the AI has taken control of another player in online multiplayer.<\/li>\n<li>Fixed an issue where players could spawn in on top of each other on the grid if both players receive a 5 place grid penalty in practice<\/li>\n<li>Fixed an issue with an incorrect position indicator on the formation lap after a driver is reset to the\u00a0grid.<\/li>\n<li>Fixed an issue in multi-player championship in which the client\u2019s setup is forgotten after a reboot.<\/li>\n<li>Fixed an issue where if a host left an OSQ session their ghost was the only vehicle visible for all clients and results were showing them in 1st place.<\/li>\n<li>Multiplayer Championship \u2013 Auto-save feature enabled when a\u00a0player client joins a\u00a0session.<\/li>\n<li>Fixed an issue where accepting an invite on the race results was failing to take the\u00a0user into the game lobby.<\/li>\n<li>Added option for clients to save Multiplayer Championship after host migration<\/li>\n<li>Fixed an issue where an absent player vehicle was retiring at the start of a practice session, preventing the player dropping into multiplayer championships<\/li>\n<li>Fixed an issue where drive through penalties were not being enforced after a Formation Lap<\/li>\n<li>Fixed an issue where if a player quits\/is disqualified from an online practice or longer qualifying session, many AI were not setting a lap time at all<\/li>\n<li>Added ability to kick the\u00a0player in an Online Championship if they don\u2019t have a vehicle.<\/li>\n<li>Various other bug and stability fixes.<\/li>\n<\/ul>\n<h5 style=\"text-align: justify;\">General Game<\/h5>\n<ul>\n<li style=\"text-align: justify;\">Fixed AI vehicles blocking cars on hot laps in qualifying and practice sessions.<\/li>\n<li style=\"text-align: justify;\">Fixed AI vehicles suddenly moving off the inside line of corners and causing collisions<\/li>\n<li style=\"text-align: justify;\">Improved AI ability to recover to track after being involved in crashes.<\/li>\n<li style=\"text-align: justify;\">Made changes to the AI to improve overtaking along straights.<\/li>\n<li style=\"text-align: justify;\">Improved AI ability to race closer in corners without backing out of moves.<\/li>\n<li style=\"text-align: justify;\">AI vehicles are now able to reliably keep within the Safety Car delta times.<\/li>\n<li style=\"text-align: justify;\">Updated safety car release frequencies to result in SC being deployed more often.<\/li>\n<li style=\"text-align: justify;\">Updated safety car severity release frequencies \u2013 More likely to be released for the more severe accidents.<\/li>\n<li style=\"text-align: justify;\">Practice Sessions \u2013 Re-balanced tyre management tests.<\/li>\n<li style=\"text-align: justify;\">Improved performance and framerate within the career mode hospitality suite.<\/li>\n<li style=\"text-align: justify;\">Fixed an issue in qualifying where the player was given new vehicle for Q2 after terminally damaging their car during Q1.<\/li>\n<li style=\"text-align: justify;\">Fixed a crash in a 100% race replay at Singapore.<\/li>\n<li style=\"text-align: justify;\">Fixed an issue where drive through penalties were not being enforced after a Formation Lap.<\/li>\n<li style=\"text-align: justify;\">Fixed an issue where marbles were not sticking to tyres when driving over them on the outside of corners.<\/li>\n<li style=\"text-align: justify;\">Fixed sector times incorrectly displaying purple on the timings screen in practice and qualifying.<\/li>\n<li style=\"text-align: justify;\">Fixed an exploit in full qualifying where you could move up the grid after Q1 by advancing to race.<\/li>\n<li style=\"text-align: justify;\">Fixed an issue on the strategy screen where it was possible to leave a gap in the race strategy.<\/li>\n<li style=\"text-align: justify;\">Fixed an issue where no response was heard after requesting driver in Front or driver behind status update.<\/li>\n<li style=\"text-align: justify;\">Fixed an issue where time trial laps that were penalised are appearing as legitimate times. \u2013 Please note this requires a leaderboard wipe to remove penalised lap times.<\/li>\n<li style=\"text-align: justify;\">Leaderboards now display total players and ranking position.<\/li>\n<li style=\"text-align: justify;\">Fixed a crash when attempting qualification pace practice program in FP2 and FP3.<\/li>\n<li style=\"text-align: justify;\">Fixed a crash when selecting flashback after entering the pits.<\/li>\n<li style=\"text-align: justify;\">Stopped the game forcing players to serve stop-go penalties whilst under safety car conditions.<\/li>\n<li style=\"text-align: justify;\">Altered formation lap start procedure so users do not think they are starting the race.<\/li>\n<li style=\"text-align: justify;\">Season objectives for teams in career now update at the start of a new season depending on previous seasons performance.<\/li>\n<li style=\"text-align: justify;\">MFD \u2013 Extended the strategy timer to 30 seconds.<\/li>\n<li style=\"text-align: justify;\">Sparks VFX is now played for plank collisions with track surface.<\/li>\n<li style=\"text-align: justify;\">BRAZIL \u2013 PIT LANE \u2013 Speed limit sign now matches 80Kph speed limit.<\/li>\n<li style=\"text-align: justify;\">AUSTRALIA \u2013 Pit Lane \u2013 Speed limit sign and pit limit OSD now match at 60Kph<\/li>\n<li style=\"text-align: justify;\">Stability improvements for all game modes.<\/li>\n<li style=\"text-align: justify;\">Various other bug and graphical fixes.<\/li>\n<li style=\"text-align: justify;\">Various audio issues fixed and re-balanced.<\/li>\n<li style=\"text-align: justify;\">Further updates to name filter in career mode[paypal_donation_button]<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Ahogy azt m\u00e1r megszokhattuk az \u00e9vek sor\u00e1n az F1 2016-hoz is meg\u00e9rkezett az els\u0151 jav\u00edt\u00e1s&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":51598,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1223,3],"tags":[187,516,304,42,16,1140,375,49,1182,1183,1180,152,540,63,15,68,132,50,444,46,296,1181,484,62,295,133,56],"class_list":["post-51597","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hirek","category-pc-hirek","tag-addon","tag-autofestes","tag-autoverseny","tag-codemasters","tag-download","tag-f1-2014","tag-formula-1","tag-game","tag-grafika","tag-graphics","tag-helmet","tag-jatek","tag-kiegeszites","tag-kormany","tag-letoltes-2","tag-mod-2","tag-palya","tag-pc","tag-playstation3","tag-racing","tag-simulator","tag-sisak","tag-skin","tag-steering-wheel","tag-szimulator","tag-track","tag-xbox360"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original.jpg",2048,1152,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original-100x70.jpg",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original-300x169.jpg",300,169,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original-768x432.jpg",640,360,true],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original-1024x576.jpg",640,360,true],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original.jpg",1536,864,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original.jpg",2048,1152,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original.jpg",1024,576,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2016\/09\/f1_2016_screenshot_20160527180141_1_original.jpg",540,304,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=1223\" rel=\"category\">H\u00edrek<\/a> <a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/51597","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=51597"}],"version-history":[{"count":1,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/51597\/revisions"}],"predecessor-version":[{"id":51599,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/51597\/revisions\/51599"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/51598"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=51597"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=51597"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=51597"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}