{"id":62018,"date":"2023-03-12T12:30:25","date_gmt":"2023-03-12T11:30:25","guid":{"rendered":"https:\/\/www.hsw.hu\/?p=62018"},"modified":"2023-03-12T12:30:25","modified_gmt":"2023-03-12T11:30:25","slug":"komoly-frissitessel-jon-az-iracing-2023-season-2","status":"publish","type":"post","link":"https:\/\/www.hsw.hu\/?p=62018","title":{"rendered":"Komoly friss\u00edt\u00e9ssel j\u00f6n az iRacing 2023 Season 2"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg\" data-rel=\"lightbox-image-0\" data-imagelightbox=\"0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-62019\" src=\"http:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup-100x70.jpg\" alt=\"\" width=\"100\" height=\"70\" \/><\/a>Az iRacingn\u00e9l a szezonokat k\u00f6vet\u0151en mindig egy-egy nagyobb friss\u00edt\u00e9ssel tal\u00e1lkozhatnak a j\u00e1t\u00e9kosok. Nem lesz ez m\u00e1sk\u00e9pp most sem, amikor \u00fajabb aut\u00f3kkal, m\u00e9g jobban kidolgozott p\u00e1ly\u00e1kkal, jelent\u0151sen jav\u00edtott fizik\u00e1val tal\u00e1lkozhatunk majd a j\u00e1t\u00e9kban.<br \/>\nA friss\u00edt\u00e9s igazi nagy durran\u00e1s\u00e1t az \u00faj aut\u00f3k \u00e9s p\u00e1ly\u00e1k jelentik majd, amelyek k\u00f6z\u00f6tt megtal\u00e1lhat\u00f3 lesz a Renault Clio Cup, a Ray FF1600 \u00e9s Jerez is.<br \/>\nA leg\u00fajabb verzi\u00f3 \u00fajdons\u00e1gait angol nyelven megosztom veletek ez\u00fattal is \u00e9s n\u00e9h\u00e1ny vide\u00f3t is mutatok nektek az \u00fajdons\u00e1gokr\u00f3l.<\/p>\n<p style=\"text-align: center;\"><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/yTP5LZc-X2g\" width=\"560\" height=\"314\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/umKz0k7nrKk\" width=\"560\" height=\"314\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/MawVHPbZXBk\" width=\"560\" height=\"314\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: center;\"><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/pmYx_xn02eM\" width=\"560\" height=\"314\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><b>2023 Season 2 Release Notes [2023.03.07.01]<\/b><br \/>\niRACING:<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nGeneral<br \/>\niRacing has had some underlying architecture and components completely swapped out for new modern versions that will ultimately behave and function exactly the same.<br \/>\n&#8211; &#8211; This architecture change includes a new overall visual aesthetic for iRacing.<br \/>\n&#8211; &#8211; This is a large background and development change that will make things easier for our software team going forward.<br \/>\nLicense displays in the status bar have been improved.<br \/>\nThe button to open the Settings window has been moved from the top-right helmet drop-down menu to the bottom-left corner of the main navigation list.<br \/>\nThe Reset button from Options and Settings now also clears all favorites, shows all confirmations, and auto-starts all tours.<br \/>\nFixed an issue where external URLs, such as Twitch links, would not open.<\/p>\n<p>Profile<br \/>\nFixed Member Club icon showing up twice in the Profile modal.<br \/>\nFixed the issue where the Member Profile window did not open at the correct size if accessed directly from the Home &gt; Dashboard &gt; My Career button.<br \/>\nWhen viewing someone else\u2019s profile, a note has been added that displays when that user was last online.<br \/>\nRemoved user managed Personal Information fields except Nickname and League Website and renamed the Personal Information section to About.<\/p>\n<p>Go Racing<br \/>\nFixed an issue that caused non-repeating events to disappear from the Race Guide if the selected time was after the events began.<br \/>\nFixed an issue where the &#8222;Go Racing&#8221; menu was displayed behind the Sort\/Tags options.<\/p>\n<p>Series<br \/>\nThe Season Results tab on the Series modal window has been renamed &#8222;Series Results&#8221; to better reflect the tab\u2019s contents.<\/p>\n<p>Results<br \/>\nA new column, &#8222;Field Size&#8221; has been added to the Series Results List by day.<br \/>\n&#8211; &#8211; Season Session Results have been updated with a mouse-over tooltip showing the breakdown of car class entries for the Field Size value.<br \/>\nResolved an issue on the Results and Stats page where Rookie Licenses were displaying iRating in the Series Stats table.<\/p>\n<p>AI Racing<br \/>\nA Time of Day warning about missing stadium lights will now appear when creating AI Racing sessions if one is needed.<\/p>\n<p>Leagues<br \/>\nA new option for League Seasons has been added: &#8222;No Drops on or After Week X&#8221;. This allows the user to specify that race weeks cannot be dropped after a given week number. This feature is only enabled if the number or drop weeks is not 0.<br \/>\nOptimized some Search queries for Leagues.<br \/>\nResolved an issue when creating a Hosted Event and clicking &#8222;Enable League Racing&#8221;, the dropdown list of a user&#8217;s leagues was not populating.<br \/>\nResolved an issue where &#8222;My Leagues&#8221; was not properly loading when it was the last viewed page of the interface before it was last closed.<br \/>\nResolved an issue where returning to My Leagues or initially loading the page caused a reference error when &#8222;Favorites&#8221; were applied as a filter on the page.<\/p>\n<p>Paint Shop<br \/>\nFixed an issue that could cause spacing between letters to be too wide or narrow when painting driver names on some cars.<\/p>\n<p>Stats and Standings<br \/>\nThe width of the Position column has been increased for the &#8222;My Relative Standings&#8221; section.<br \/>\nFixed an issue where extra unneeded data requests were being made for the background image for Recent Series, which could cause the page to error.<\/p>\n<p>Replays<br \/>\nResolved an issue that could occur when deleting multiple replays in a row.<br \/>\nFixed an issue with the Display Mode modal window not closing correctly.<\/p>\n<p>SIMULATION:<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nConnectivity<br \/>\nWhen reconnecting to a race, a fresh repair is now always sent to the server in case there was a meatball penalty state conflict. For example, someone disconnects right after getting a meatball, but their car state didn&#8217;t get saved, so when they reconnect they get a car without meatball damage, but still have the meatball penalty, and now it won&#8217;t clear. This update-on-reconnect should make sure the server&#8217;s meatball is back in sync with the car state.<\/p>\n<p>Race Control<br \/>\nThe method for detecting Jump Start Penalties for the second line leader has been updated to incorporate comparing speed and distance to the leader.<br \/>\nPace Speed rules for rolling starts have been updated to allow cars on the outside of a corner to go a little faster than expected so they may keep up with the inside line since the outside line is slightly longer.<br \/>\nFixed an issue where some Pit Entry Black Flags were being cleared if a clean pit exit was driven for Road Courses. This should only be the case at Ovals.<br \/>\nTo help drivers realize that issues might be impacting laps they&#8217;re registering, Race Control will now inform a Driver upon completion of a lap if that lap was flagged as &#8222;invalid&#8221;. This is mostly intended to help identify when a driver might be having communications issues, causing an &#8222;interpolated crossing&#8221; or a &#8222;discontinuity&#8221;. The notification is just like the &#8222;Incident&#8221; notifications &#8211; a text chat message from Race Control.<\/p>\n<p>Active Reset<br \/>\nFixed an issue where the weight of some removable car parts was not being restored after the car was reset. The detached parts were restored, but their weight was not. The driver could therefore crash and detach those parts again, losing their simulated weight a second time. This process could have been repeated to impactfully reduce vehicle weight over time.<br \/>\nFixed an issue with Active Reset not saving the windshield and visor state, which includes tear-off state.<br \/>\nFixed an issue where broken wheels would sometimes not be repaired or be locked for a short duration when Active Reset was run.<\/p>\n<p>Dirt Racing<br \/>\nUpdated the manner in which dirt racing track surfaces update their geometry as dirt levels change, especially near walls, to minimize excessive bumpiness that can occur along track-side retaining walls.<br \/>\n&#8211; &#8211; This fixes an issue where some calculations for dirt track surface heights were getting their data corrupted by nearby non-racing terrain, such as the grass terrain at a different height behind an abutting retaining wall.<br \/>\nOur ongoing efforts into improving Dirt Racing continue. Rest assured, we are making progress in development, and plan to have something for you in the near future. Learn more about this project here:<br \/>\n&#8211; &#8211; https:\/\/forums.iracing.com\/discussion\/36647\/iracing-development-update-on-a-few-things#latest<\/p>\n<p>AI Racing<br \/>\nAI Drivers have earned their racing stripes behind the following new sets of wheels:<br \/>\n&#8211; &#8211; Late Model Stock<br \/>\n&#8211; &#8211; Mercedes-AMG W13 E Performance<br \/>\n&#8211; &#8211; Ray FF1600<br \/>\n&#8211; &#8211; Renault Clio R.S. V<\/p>\n<p>AI Drivers have learned to race at the following new track configurations:<br \/>\n&#8211; &#8211; Atlanta Motor Speedway &#8211; Oval<br \/>\n&#8211; &#8211; Circuit de Barcelona-Catalunya &#8211; Club<br \/>\n&#8211; &#8211; Circuit de Barcelona-Catalunya &#8211; Historic<br \/>\n&#8211; &#8211; Circuit de Barcelona-Catalunya &#8211; Moto<br \/>\n&#8211; &#8211; Circuit de Barcelona-Catalunya &#8211; National<br \/>\n&#8211; &#8211; Circuito de Jerez &#8211; Angel Nieto &#8211; Grand Prix<br \/>\n&#8211; &#8211; Circuito de Jerez &#8211; Angel Nieto &#8211; Moto<br \/>\n&#8211; &#8211; Circuit Park Zandvoort &#8211; Chicane<br \/>\n&#8211; &#8211; Circuit Park Zandvoort &#8211; Club<br \/>\n&#8211; &#8211; Circuit Park Zandvoort &#8211; Grand Prix<br \/>\n&#8211; &#8211; Circuit Park Zandvoort &#8211; National<br \/>\n&#8211; &#8211; Circuit Park Zandvoort &#8211; Oostelijk<br \/>\n&#8211; &#8211; Circuit Zolder &#8211; Alternate<br \/>\n&#8211; &#8211; Circuit Zolder &#8211; Grand Prix<br \/>\n&#8211; &#8211; Darlington Raceway<br \/>\n&#8211; &#8211; Detroit Grand Prix at Belle Isle<br \/>\n&#8211; &#8211; Los Angeles Memorial Coliseum<br \/>\n&#8211; &#8211; Nashville Superspeedway<br \/>\n&#8211; &#8211; Oxford Plains Speedway<br \/>\n&#8211; &#8211; Pocono Raceway<br \/>\n&#8211; &#8211; Suzuka International Racing Course &#8211; East<br \/>\n&#8211; &#8211; Suzuka International Racing Course &#8211; Moto<br \/>\n&#8211; &#8211; Suzuka International Racing Course &#8211; West<br \/>\n&#8211; &#8211; Suzuka International Racing Course &#8211; West w\/chicane<br \/>\n&#8211; &#8211; Twin Ring Motegi &#8211; Grand Prix<br \/>\n&#8211; &#8211; Twin Ring Motegi &#8211; West<\/p>\n<p>AI Drivers have completed some additional focus training with the following vehicles:<br \/>\n&#8211; &#8211; Mercedes-AMG GT3 2020<br \/>\n&#8211; &#8211; NASCAR Cup Series Next Gen Class Cars<br \/>\n&#8211; &#8211; Porsche 911 GT3 Cup (992)<\/p>\n<p>AI Drivers have completed some additional racecraft training at the following track configurations:<br \/>\n&#8211; &#8211; Circuit of the Americas &#8211; Grand Prix<br \/>\n&#8211; &#8211; Long Beach Street Circuit<br \/>\n&#8211; &#8211; Watkins Glen International (ALL)<br \/>\n&#8211; &#8211; Winton Motor Raceway &#8211; National<\/p>\n<p>The AI Racing Pace Car driver has lost a bet and the default AI Pace Car is now the iRacing Sedan instead of the Porsche.<\/p>\n<p>AI Drivers have completed their Winter 2022-23 iRacing curriculum, which included the following training materials:<br \/>\n&#8211; &#8211; Steering Class LV2: Maintaining control on banked or bumped track surfaces<br \/>\n&#8211; &#8211; Never Put Anything Over Zero &#8211; An AI Safety Awareness Campaign<br \/>\n&#8211; &#8211; Pace Car Etiquette for Distinguished Digital Ladies and Gentleman<br \/>\n&#8211; &#8211; One Simple Trick to NOT Jump the Green Flag! (WOW!) SO EASY!<br \/>\n&#8211; &#8211; Serv-O-Droid Inc.\u2019s Guide to Gear Ratio Selection at Superspeedways<br \/>\n&#8211; &#8211; Road Course Racecraft by Sir Foster Saunders Hinkle Pattinson XIV<br \/>\n&#8211; &#8211; Brain Software Update 022388 &#8211; Rolling Starts for Line-Leaders<br \/>\n&#8211; &#8211; Fireside Chats with Mr. ABS<br \/>\n&#8211; &#8211; Lessons on Skidding from Star Cup Winners<br \/>\n&#8211; &#8211; Don\u2019t get DQ\u2019d &#8211; Change Your Tires Instead!<br \/>\n&#8211; &#8211; Predicting Pace Car Lines and Other Advanced Mathematical Formulae<br \/>\n&#8211; &#8211; 101 Lessons on Patience for Serving Gain-Time Penalties<br \/>\n&#8211; &#8211; Chicanery While Pacing 2-Wide<br \/>\n&#8211; &#8211; The Evasion Feat: Dodging Missiles and Faster Cars<\/p>\n<p>Fixed a Simulator crash that could occur from AI Driver steering inputs.<\/p>\n<p>Soft Surface Modeling<br \/>\nGravel properties have been updated to stop vehicles slightly faster.<\/p>\n<p>Auto Fuel<br \/>\nA new refueling option is now available for use: Auto Fuel.<br \/>\n&#8211; &#8211; This option provides you with enough fuel to reach the end of the event, or a full tank if needed. The amount is determined by the car, track, your driving behavior throughout the Event, and other variables.<br \/>\n&#8211; &#8211; &#8211; &#8211; Auto Fuel requires some fuel economy data to be generated by you with the current car at the current track before it will work correctly. For example, at the beginning of a Practice Session, it will inform you it does not have enough data yet. After you have completed some laps, it will update to an accurate estimate and work effectively.<br \/>\n&#8211; &#8211; Additionally, you may select a desired margin for error using the Fuel Black Box.<br \/>\n&#8211; &#8211; &#8211; &#8211; Auto Fuel calculations do not incorporate Caution Laps, which could skew data.<br \/>\n&#8211; &#8211; &#8211; &#8211; One additional lap of fuel is automatically integrated into the calculations for timed races to account for events where the race time could expire just after a new last lap begins.<br \/>\nLearn more about the Auto Fuel feature by visiting our Customer Support page on the topic here: https:\/\/support.iracing.com\/en\/support\/solutions\/articles\/31000169381-how-to-use-autofuel<\/p>\n<p>This new refueling option is available for the following cars:<br \/>\n&#8211; &#8211;\u00a0GT3 Cars<br \/>\n&#8211; &#8211;\u00a0GT4 Cars<br \/>\n&#8211; &#8211;\u00a0GTE Cars<br \/>\n&#8211; &#8211;\u00a0NASCAR Cup Series Next Gen Cars<br \/>\n&#8211; &#8211;\u00a0NASCAR Trucks<br \/>\n&#8211; &#8211;\u00a0NASCAR Xfinity Class Cars<br \/>\n&#8211; &#8211;\u00a0V8 Supercars Cars<br \/>\n&#8211; &#8211;\u00a0Touring Class Cars<br \/>\n&#8211; &#8211; ARCA Menards Chevrolet Impala<br \/>\n&#8211; &#8211; Aston Martin DBR9 GT1<br \/>\n&#8211; &#8211; Audi 90 GTO<br \/>\n&#8211; &#8211; BMW M Hybrid V8<br \/>\n&#8211; &#8211; Chevrolet Corvette C6.R GT1<br \/>\n&#8211; &#8211; Dallara F3<br \/>\n&#8211; &#8211; Dallara iR-01<br \/>\n&#8211; &#8211; Dallara P217<br \/>\n&#8211; &#8211; Ford GT GT2<br \/>\n&#8211; &#8211; Formula Renault 3.5<br \/>\n&#8211; &#8211; Global Mazda MX-5 Cup<br \/>\n&#8211; &#8211; Indy Pro 2000 PM-18<br \/>\n&#8211; &#8211; iRacing Formula iR-04<br \/>\n&#8211; &#8211; Late Model Stock<br \/>\n&#8211; &#8211; Lotus 79<br \/>\n&#8211; &#8211; Nissan GTP ZXT<br \/>\n&#8211; &#8211; Porsche 911 GT3 Cup (992)<br \/>\n&#8211; &#8211; Radical SR10<br \/>\n&#8211; &#8211; Ray FF1600<br \/>\n&#8211; &#8211; Renault Clio R.S. V<br \/>\n&#8211; &#8211; Super Late Model<br \/>\n&#8211; &#8211; Toyota GR86<br \/>\n&#8211; &#8211; USF 2000<\/p>\n<p>Graphics<br \/>\nA variety of updates have been made to how iRacing handles SpeedTrees and your performance when they are in the world should be improved. This updates include the following:<br \/>\n&#8211; &#8211; SpeedTrees are now culled on a per-portal basis. This should help with performance when multiple mirrors are being rendered.<br \/>\n&#8211; &#8211; SpeedTrees memory usage process has been improved.<br \/>\n&#8211; &#8211; The SpeedTree self-shadow option is now disabled by default for all graphics performance classes. Previously, it had been enabled in all graphics performance classes, but it requires two extra renders of the trees and may have contributed to stuttering or a general performance hit.<br \/>\nFixed an issue where the car shader was being set to the incorrect detail level when the Low Quality graphics preset was selected.<br \/>\nFixed an issue where the ghost car was occluding objects. It should once again be properly ghostly.<\/p>\n<p>Visual Effects<br \/>\nThe PopcornFX particle system has been updated to the latest version.<br \/>\nFixed an issue where driver shifting animations were not playing correctly when using the automatic shifting driver aid.<br \/>\nHaulers, trailers, and other parked vehicles now have specular maps to showcase shine and reflectivity.<\/p>\n<p>Audio<br \/>\nA new audio feature, dynamic brake audio, has been added to several classes of cars including: GT3, GT4, GTE, and Touring Cars.<br \/>\n&#8211; &#8211; Dynamic brake audio controls brake squeaks, squeals, and volume using brake temperature and pedal pressure data generated from the car physics. Brake sounds tend to fade at higher temperatures and return when cooler. These noises will react dynamically to brake pedal pressures, becoming louder with more pressure, and softer with less. These updated sounds can be very useful audio cues for brake behavior and optimal brake applications.<br \/>\nAuthentic Australian PA announcements have been added at authentic Australian tracks.<\/p>\n<p>Spotter<br \/>\nUpdates have been made to the damage spotter for front\/rear wing and suspension damage:<br \/>\n&#8211; &#8211; Messages can trigger multiple times as more damage is taken, and if the part is partially repaired and damaged again (as opposed to only once for initial damage, resetting only if the part is fully repaired).<br \/>\n&#8211; &#8211; Queued messages can cancel themselves if the part is repaired or if major damage is taken in the meantime.<br \/>\n&#8211; &#8211; &#8211; &#8211; These fixes are intended to fix erroneous damage messages, such as when a team spectator receives an inaccurate damage state from their driver&#8217;s car that triggers these messages, as well as messages right out of the pits.<br \/>\nThe Spanish Spotter Pack from Ari Cejas has been updated.<br \/>\n&#8211; &#8211; Thank you, Ari!<br \/>\nThe Portuguese Spotter Pack from Guto Colvara has been updated.<br \/>\n&#8211; &#8211; Thank you, Guto!<\/p>\n<p>Cameras<br \/>\nThe cockpit model now correctly casts shadows outside the car for cameras that are inside the cockpit.<\/p>\n<p>Replays<br \/>\nWith replay spooling enabled, the &#8222;_spool.tmp&#8221; file is now written inside the &#8222;%LOCALAPPDATA%&#8221; folder instead of the &#8222;%USERPROFILE%Documents&#8221; folder.<br \/>\n&#8211; &#8211; This is in an attempt to avoid having Microsoft OneDrive sync the replay system&#8217;s temporary &#8222;_spool.tmp&#8221; file to the cloud, thus consuming some of your &#8222;upload&#8221; bandwidth.<br \/>\n&#8211; &#8211; To restore the old behavior, you can edit your &#8222;app.ini&#8221; file to the following relative location: [Replay] spoolRecordingToDir=C:usersuser_namedocumentsiracingreplay<br \/>\nFixed an issue where water could sometimes appear to show at track edges. Nothing to see here. Yet.<br \/>\nFixed an issue where some Replays could appear to be missing the clouds that were actually present during the event.<\/p>\n<p>Voice Chat<br \/>\nFixed an interface issue that could cause changes to voice chat volume to appear to be changing a different volume input.<\/p>\n<p>Controllers<br \/>\nGamma corrected keyboard backlighting on both Razer and Logitech keyboards so their response is more linear. A small amount of backlighting has also been added to Logitech keyboards when the Simulator is booting up so the keys are still legible.<\/p>\n<p>Force Feedback<br \/>\nSupport has been added for the 360 Hz FFB mode provided by some Logitech wheels. This is enabled by default, but can be turned off via the &#8222;[Force Feedback] enableFFB360HzInterpolated=0&#8221; entry in the &#8222;app.ini&#8221; file.<br \/>\nBrake calibration now asks the user if the brake pedal is a load cell pedal and corrects the brake curve automatically if so.<br \/>\nThe Auto button is now more consistent from run to run.<br \/>\nFixed an issue with the new crash suppression logic that let some of the crash forces bleed through. This should be a lot more quiet when wrecking.<\/p>\n<p>Telemetry<br \/>\nA new variable, &#8222;IsGarageVisible&#8221;, has been added to iRacing Telemetry.<br \/>\n&#8211; &#8211; This variable is True if the Garage UI screen is being shown. This is related to the existing variable, &#8222;IsInGarage&#8221;, that indicates the car is using garage physics. This new variable is useful for a Team Session &#8211; for example, the crew chief may have the garage screen open, but not have the car pulled into the garage yet. This can then indicate to your broadcasting software to blur out the garage values anyway.<\/p>\n<p>CARS:<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nGT3 Cars<br \/>\nImproved ABS system with faster response and better control and performance.<br \/>\nIncreased suspension droop travel when these cars are driven on the Nordschleife.<br \/>\nThe engine will no longer be able to be disengaged by the clutch when the car is at racing speeds as a fuel saving method.<br \/>\nDrag effects on following cars have been reduced.<br \/>\nThe dynamic brake audio system has been added to these cars. This is custom brake audio logic uniquely tuned to the temperature and pressure logic of these cars. The squeaks and squeals will fade out at higher temps and return when cooler. These noises are dynamic with brake pressures.<br \/>\niRacing setups have been updated.<\/p>\n<p>GT4 Cars<br \/>\nDrag effects on following cars have been reduced.<br \/>\nThe dynamic brake audio system has been added to these cars. This is custom brake audio logic uniquely tuned to the temperature and pressure logic of these cars. The squeaks and squeals will fade out at higher temps and return when cooler. These noises are dynamic with brake pressures.<\/p>\n<p>GTE Cars<br \/>\nThe dynamic brake audio system has been added to these cars. This is custom brake audio logic uniquely tuned to the temperature and pressure logic of these cars. The squeaks and squeals will fade out at higher temps and return when cooler. These noises are dynamic with brake pressures.<\/p>\n<p>NASCAR Classic 1987 Cars<br \/>\niRacing setups have been updated.<\/p>\n<p>NASCAR Cup Series Next Gen Cars<br \/>\nTire parameters have been updated.<br \/>\nDrafting parameters have been updated.<br \/>\nEngine rev limiters have been reduced.<br \/>\nShift light RPM have been updated.<br \/>\nThese cars now report brake pressure bias in the garage which matches with the &#8222;dcBrakeBias&#8221; value in telemetry.<br \/>\nLevel-of-detail camera draw distances for removable parts have been updated to better match the chassis. This prevents vehicle pieces from disappearing at certain distances.<br \/>\niRacing setups have been updated.<\/p>\n<p>NASCAR Trucks<br \/>\niRacing setups have been updated.<\/p>\n<p>NASCAR Xfinity Cars<br \/>\niRacing setups have been updated.<\/p>\n<p>V8 Supercars Cars<br \/>\niRacing setups have been updated.<br \/>\nTouring Cars<br \/>\nReduced aero drag effect of the draft for following cars.<br \/>\nImproved ABS system with faster response and better control and performance.<br \/>\nThe dynamic brake audio system has been added to these cars. This is custom brake audio logic uniquely tuned to the temperature and pressure logic of these cars. The squeaks and squeals will fade out at higher temps and return when cooler. These noises are dynamic with brake pressures.<br \/>\niRacing setups have been updated.<\/p>\n<p>[Legacy] V8 Supercar &#8211; 2014 Cars<br \/>\nThe low front roll center option has been removed.<\/p>\n<p>ARCA Menards Chevrolet Impala<br \/>\nFixed an issue with dirt appearing on the windshield pull tabs, adjusted the nose lower grill texture, and fixed an issue with the number block layering on the paint template.<br \/>\niRacing setups have been updated.<\/p>\n<p>Audi 90 GTO<br \/>\nMaximum brake pedal force has been adjusted.<\/p>\n<p>Audi R8 LMS GT3<br \/>\nFixed an issue where the pedals were missing from the interface model for this car.<\/p>\n<p>BMW M4 GT3<br \/>\nDashboard display has been updated to match the current driver manual.<\/p>\n<p>Chevrolet Corvette C8.R GTE<br \/>\nNew backfire audio effects, triggering logic, and visual effects have been added.<\/p>\n<p>Chevrolet Monte Carlo SS<br \/>\nWith this Season update, this vehicle is becoming Retired content.<br \/>\n&#8211; &#8211; The Late Model Stock is replacing the existing iRacing Late Model vehicle, the Chevrolet Monte Carlo SS.<br \/>\n&#8211; &#8211; &#8211; &#8211; This replacement will cause the Chevrolet Monte Carlo SS to enter a [Retired] state, removing it from use for all events and the iRacing Store. Records and stats for the Chevrolet Monte Carlo SS will remain intact. Replays for the Chevrolet Monte Carlo SS will no longer function.<br \/>\n&#8211; &#8211; &#8211; &#8211; All customers who owned the Chevrolet Monte Carlo SS will be granted ownership of the new Late Model Stock for free.<br \/>\n&#8211; &#8211; &#8211; &#8211; All Non-AI Hosted Sessions scheduled for the future that were to use this car have been updated to instead use the new Late Model Stock.<br \/>\n&#8211; &#8211; &#8211; &#8211; All AI Hosted Sessions scheduled for the future that were using AI Rosters with this car have been rejected. Customers have not been charged for these Sessions. If you wish, please recreate them using a new Late Model Stock AI Opponent Roster!<\/p>\n<p>Dallara F3<br \/>\niRacing setups have been updated.<\/p>\n<p>Dallara iR-01<br \/>\nA new combination of aerodynamic model and tire properties have been developed for improved Oval Racing with this car.<br \/>\nAerodynamics model and tire parameters have been updated.<br \/>\nSetup adjustment ranges have been updated.<br \/>\niRacing setups have been updated.<\/p>\n<p>Dallara IR18<br \/>\nVisor tear-off control binding has been removed for this vehicle.<br \/>\niRacing setups have been updated.<\/p>\n<p>Dallara P217<br \/>\nDraft parameters have been updated.<br \/>\nThe engine will no longer be able to be disengaged by the clutch when the car is at racing speeds as a fuel saving method.<br \/>\nBrake bias adjuster increment has been increased to 0.25.<\/p>\n<p>Dirt Street Stock<br \/>\nThe display of some car parts has been adjusted based on camera distances for improved graphics performance.<\/p>\n<p>Ford Mustang FR500S<br \/>\nFixed a misprint on the tachometer &#8211; this car\u2019s RPM were not calculated in multiples of 10,000 as advertised.<br \/>\nFixed an issue with fuel and oil pressure conversions on the dashboard, and their warning lights.<\/p>\n<p>Formula Renault 2.0<br \/>\nFixed an issue where the tires were using an incorrect model version for cockpit camera views.<\/p>\n<p>Formula Renault 3.5<br \/>\nRear floor durability has been increased.<br \/>\niRacing setups have been updated.<\/p>\n<p>Global Mazda MX-5 Cup<br \/>\nImproved ABS system with faster response and better control and performance.<\/p>\n<p>Honda Civic Type R<br \/>\n2023 Season 2 BoP Adjustments: Mass reduced slightly, and engine torque reduced slightly.<\/p>\n<p>Hyundai Elantra N TC<br \/>\n2023 Season 2 BoP Adjustments: Mass increased, and engine torque reduced slightly.<\/p>\n<p>Hyundai Veloster N TC<br \/>\n2023 Season 2 BoP Adjustments: Mass increased slightly, and engine torque reduced slightly.<\/p>\n<p>Indy Pro 2000 PM-18<br \/>\nA New Damage Model tuning pass has been completed: lowered break limits for sidepods, and front and rear wings.<br \/>\niRacing setups have been updated.<\/p>\n<p>iRacing Formula iR-04<br \/>\niRacing setups have been updated.<\/p>\n<p>Lamborghini Hurac\u00e1n GT3 EVO<br \/>\nBackfire audio effects have been improved.<\/p>\n<p>Late Model Stock<br \/>\nNEW CAR!<br \/>\nA new stock car, the Late Model Stock, is now available for purchase and use with iRacing!<br \/>\n&#8211; &#8211; Used in series like the CARS Late Model Stock Tour and throughout the Carolinas, the Late Model Stock Car is an important step in the career of many of stock car racing\u2019s top stars. The names that have progressed through the series on the way to national-level glory range from current NASCAR Xfinity Series front-runners like Josh Berry, Sam Mayer, and Myatt Snider to NASCAR Craftsman Truck Series drivers like Hailie Deegan and Christian Eckes and even 2023 NASCAR Cup Series rookie Ty Gibbs. The Late Model Stock Car is powered by a 350 cubic inch engine &#8211; both crate and custom engines are available &#8211; that produces well over 400 horsepower. Fiberglass body panels help keep the car on the lighter side, but are still durable enough to take on the full-contact nature of short track racing. LMSC racing puts on some of the best shows in short track racing anywhere it goes, and the CARS Tour takes them to many of iRacing&#8217;s most popular short tracks, including Southern National Motorsports Park, Hickory Motor Speedway, Langley Speedway, South Boston Speedway, and North Wilkesboro Speedway.<br \/>\nThe Late Model Stock is replacing the existing iRacing Late Model vehicle, the Chevrolet Monte Carlo SS.<br \/>\n&#8211; &#8211; This replacement will cause the Chevrolet Monte Carlo SS to enter a [Retired] state, removing it from use for events and the iRacing Store. Records and stats for the Chevrolet Monte Carlo SS will remain intact. Replays for the Chevrolet Monte Carlo SS will no longer function.<br \/>\n&#8211; &#8211; All customers who owned the Chevrolet Monte Carlo SS will be granted ownership of the new Late Model Stock for free.<br \/>\nThe New Damage Model is enabled for this car!<br \/>\nAI Racing is available for this car!<\/p>\n<p>Legends Ford &#8217;34 Coup\u00e9<br \/>\nFixed an issue where the right-side spun tire texture was reversed.<br \/>\niRacing setups have been updated.<\/p>\n<p>Lotus 49<br \/>\niRacing setups have been updated.<\/p>\n<p>Lotus 79<br \/>\niRacing setups have been updated.<\/p>\n<p>Mercedes-AMG GT3 2020<br \/>\n2023 Season 2 BoP Adjustments: Center of gravity has been raised slightly, rear suspension geometry has been updated, aerodynamic balance has been shifted forward slightly, rear tire heat generation rate has been reduced slightly.<br \/>\nFixed an issue with opponent cars\u2019 LED roof light strips.<\/p>\n<p>Mercedes-AMG GT4<br \/>\nThe engine will no longer be able to be disengaged by the clutch when the car is at racing speeds as a fuel saving method.<br \/>\nCockpit fuel fill position art has been adjusted slightly.<br \/>\nSteering gear has been added to the interface model for this car.<br \/>\nFixed an issue where the brake bias knob was missing from the interface model for this car.<\/p>\n<p>Mercedes-AMG W12 E Performance<br \/>\nExternal RPM lights have been adjusted.<\/p>\n<p>Mercedes-AMG W13 E Performance<br \/>\nAI Racing is available for this car!<br \/>\nExternal RPM lights have been adjusted.<br \/>\nDriver paddle shifting animation has been added to this car.<br \/>\nRemoved the black Monza roll-hoop stripe.<br \/>\nSide-mirror models and textures have been updated.<br \/>\niRacing setups have been updated.<\/p>\n<p>Modified &#8211; SK and NASCAR Whelen Tour Modified<br \/>\n(Both) &#8211; iRacing setups have been updated.<\/p>\n<p>NASCAR Classic Buick LeSabre &#8211; 1987<br \/>\nFixed an issue where the dashboard gauge lenses were opaque when the New Damage Model was not in use with this car. This was reportedly making it difficult to use the dashboard.<\/p>\n<p>NASCAR Cup Series Next Gen Chevrolet Camaro ZL1<br \/>\nFixed an issue where the nose of the car could disappear when viewed from certain distances via a mirror.<\/p>\n<p>NASCAR Cup Series Next Gen Toyota Camry<br \/>\nTexture mapping for the front fenders has been improved.<br \/>\nFixed an issue with phantom damage appearing at certain camera distances.<\/p>\n<p>Porsche 911 GT3 Cup (992)<br \/>\nThe New Damage Model has been enabled for this vehicle!<br \/>\nFixed an issue where some mirrors could appear to swap locations at certain camera distances.<br \/>\niRacing setups have been updated.<\/p>\n<p>Radical SR10<br \/>\nCar physics parameters have been updated slightly.<br \/>\nFor the New Damage Model, yield and break limits for body panels have been reduced.<br \/>\niRacing setups have been updated.<\/p>\n<p>Ray FF1600<br \/>\nNEW CAR!<br \/>\nA new open-wheel road car, Ray FF1600, is now available for use with iRacing, and has been granted to all Members for FREE!<br \/>\n&#8211; &#8211; For more than half a century, the British-based Ray Race Cars has been building entry-level open-wheel race cars that have launched the careers of countless racing stars. But few cars at that level have approached the place in motorsport culture held by the FF1600 formula, which has been a constant presence since the late 1960s after driving schools sought an affordable formula for aspiring Grand Prix drivers to be able to practice with. The most defining characteristic of the FF1600 compared to other junior formulae is its lack of wings; without that downforce to work with the 1.6-liter engine, these cars require greater care through the corners than their winged counterparts, but also tend to be closely matched on the track with plenty of passing. Combine that with relatively open regulations, aided by a space frame chassis, the FF1600 formula is popular the world over as an affordable way to go open-wheel racing. Ray Race Cars has won many of these championships around the world, most recently claiming the New Zealand national title in April 2022 with Alex Crosbie.<br \/>\nLearn more about the Ray FF1600 on the Car Details page here: https:\/\/members.iracing.com\/membersite\/member\/CarDetail.do?carid=163<br \/>\nThis car is now included as part of the Base Content for iRacing, and is available to all Members for free.<br \/>\nThe New Damage Model is enabled for this car!<br \/>\nAI Racing is available for this car!<\/p>\n<p>Renault Clio R.S. V<br \/>\nNEW CAR!<br \/>\nA new road car, Renault Clio R.S. V, is now available for purchase and use with iRacing!<\/p>\n<p>&#8211; &#8211; Single-make championships by Renault have been some of Europe&#8217;s most approachable lower-level road racing series for nearly six decades. Originating in 1966 in France with the Gordini, the first-generation Clio debuted in 1991, by which point most major European countries had a series of their own. After a brief hiatus, the Clio became the marque of choice once again in the early 2000s, and has been Renault\u2019s car of choice ever since. The fifth-gen Renault Clio Cup car debuted in 2020 and has since been adopted by the five active Clio Cup series across Europe. Powered by a Renault HR13 engine, the car weighs just 1030 kilograms with a 2579 mm wheelbase, making it quick and agile, and a fun experience for drivers of all skill levels. Past Renault single-make champions have included WRC and Dakar legend Carlos Sainz, Le Mans winner Jan Lammers, touring car icon Jason Plato, and open-wheel champion and X Games gold medalist Kenny Brack-could the next great racer be running a Clio in the real world as we speak?<br \/>\nAI Racing is available for this car!<\/p>\n<p>Silver Crown<br \/>\niRacing setups have been updated.<\/p>\n<p>Street Stock<br \/>\nFixed an issue where side-mirrors would disappear completely from all cars except the camera focus car.<br \/>\niRacing setups have been updated.<\/p>\n<p>Supercars Ford Mustang GT<br \/>\nFixed an issue where the interface was using the incorrect detailed car model for this car.<\/p>\n<p>Super Late Model<br \/>\niRacing setups have been updated.<\/p>\n<p>Toyota GR86<br \/>\nThe New Damage Model has been enabled for this car!<br \/>\nImproved ABS system with faster response and better control and performance.<br \/>\nSome tire artwork has been updated.<\/p>\n<p>USF 2000<br \/>\nA New Damage Model tuning pass has been completed: lowered break limits for sidepods, and front and rear wings.<br \/>\niRacing setups have been updated.<\/p>\n<p>TRACKS:<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\nAtlanta Motor Speedway<br \/>\n(Oval) &#8211; AI Racing is now available at this track configuration!<\/p>\n<p>Brands Hatch Circuit<br \/>\nPatched several tears in the terrain.<\/p>\n<p>Canadian Tire Motorsports Park<br \/>\nPatched a hole in the pit exit wall.<\/p>\n<p>Chicago Street Circuit<br \/>\nTrack surface bumpmap has been regenerated.<br \/>\nFixed a number of minor wall issues in Turns 3, 4, and 6.<\/p>\n<p>Circuit de Barcelona Catalunya<br \/>\n(Club, Historic, Moto, and National) &#8211; AI Racing is now available at these track configurations!<br \/>\nPatched several tears in the terrain.<\/p>\n<p>Circuito de Jerez &#8211; Angel Nieto<br \/>\nNEW TRACK!<br \/>\nA new road course, Circuito de Jerez &#8211; Angel Nieto, is now available for purchase and use with iRacing!<br \/>\n&#8211; &#8211; Opened in December 1985 and hosting its first Spanish Grand Prix just four months later, Circuito de Jerez has been one of the premier racing facilities in Spain for nearly four decades. It brought the World Driver\u2019s Championship back to the country after a four-year hiatus, and even after giving up full-time status to Barcelona in 1991, returned as host of the European Grand Prix multiple times\u2014most notably as the season finale in 1997, when Jacques Villeneuve and Michael Schumacher set up a title-deciding thriller by posting identical qualifying laps and colliding during the race, with Villeneuve surviving the collision and winning the title. Jerez has only seen minor modifications since it was first opened, settling into its current 2.751-mile, 15-turn layout in 1994. Many of these are tight, heavy-braking corners, such as the Curva Dry Sac where Villeneuve and Schumacher made contact, or the Curva Lorenzo that sets drivers up for the final straightaway. The track also features a chicane named for Ayrton Senna, who won the 1986 and 1989 Spanish Grands Prix.<br \/>\n&#8211; &#8211; Circuito de Jerez &#8211; Angel Nieto has two track configurations: Grand Prix, and Moto.<br \/>\nAI Racing is available at both track configurations for this track!<\/p>\n<p>Circuit Park Zandvoort<br \/>\n(Chicane, Club, Grand Prix, National, and Oostelijk) &#8211; AI Racing is now available at these track configurations!<\/p>\n<p>Circuit de Spa-Francorchamps<br \/>\n(Grand Prix Pits) &#8211; Realigned pit grid stalls.<\/p>\n<p>Circuit Zolder<br \/>\nAI Racing is now available at both track configurations!<br \/>\nPatched several tears in the terrain.<\/p>\n<p>Crandon International Raceway<br \/>\nFixed an issue where the pit entry and pit exit cones had swapped jobs.<\/p>\n<p>Darlington Raceway<br \/>\nAI Racing is now available at this track!<\/p>\n<p>Daytona International Speedway<br \/>\nFixed an issue with some terrain poking through SAFER barriers.<br \/>\nPatched a terrain seam in Turn 7.<\/p>\n<p>Detroit Grand Prix at Belle Isle<br \/>\nAI Racing is now available at this track!<\/p>\n<p>Donington Park Racing Circuit<br \/>\nPatched several tears in the terrain.<\/p>\n<p>Dover Motor Speedway<br \/>\nFixed an issue with taking damage when resetting to the Qualifying stall.<br \/>\nKnockhill Racing Circuit<br \/>\n(National) &#8211; Fixed an exploit that allows users to use the International final corner to get a better run to the start line on their Qualifying lap.<br \/>\nFixed a Z-fighting issue on the first post of some fence models.<br \/>\nPatched several tears in the terrain.<\/p>\n<p>Los Angeles Memorial Coliseum<br \/>\nAI Racing is now available at this track!<\/p>\n<p>Michigan International Speedway<br \/>\nGrid stall amount has been increased to 60.<\/p>\n<p>Mount Panorama Circuit<br \/>\nFixed a wall snag issue on the inside of Turn 19.<br \/>\nFixed a wall alignment issue at Turn 4.<\/p>\n<p>Mount Washington Auto Road<br \/>\n(Descent) &#8211; The reset stall location has been adjusted to sit on a more flat area.<\/p>\n<p>Nashville Superspeedway<br \/>\nAI Racing is now available at this track!<\/p>\n<p>New Hampshire Motor Speedway<br \/>\n(Road Course) &#8211; Some cones have been earthbound.<\/p>\n<p>Oxford Plains Speedway<br \/>\nAI Racing is now available at this track!<\/p>\n<p>Pocono Raceway<br \/>\nAI Racing is now available at this track!<\/p>\n<p>Silverstone Circuit<br \/>\nPatched several tears in the terrain.<\/p>\n<p>Sonoma Raceway<br \/>\n(Open Wheel 2012-2018) &#8211; Fixed an issue with an incorrect surface type on the apron near pit entry.<br \/>\n(Open Wheel 2012-2018) &#8211; Fixed an issue that could cause phantom yellow and spotter messages.<\/p>\n<p>Suzuka International Racing Course<br \/>\nAI Racing is now available at all five track configurations!<\/p>\n<p>Thompson Speedway Motorsports Park<br \/>\nA variety of holes and seams in the terrain have been patched.<\/p>\n<p>Twin Ring Motegi<br \/>\n(Grand Prix and West) AI Racing is now available at these track configurations!<br \/>\n(East) &#8211; Checkpoints have been added to pit entry to prevent course cutting when entering the pits. Cones have also been added to pit entry to visually help define pit entry path.<\/p>\n<p>Virginia International Raceway<br \/>\nBrake markers have been added.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Az iRacingn\u00e9l a szezonokat k\u00f6vet\u0151en mindig egy-egy nagyobb friss\u00edt\u00e9ssel tal\u00e1lkozhatnak a j\u00e1t\u00e9kosok. Nem lesz ez&#8230;<\/p>\n","protected":false},"author":1,"featured_media":62019,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1223,3],"tags":[151,349,403,49,926,44,43,352,927,928,222,410,929,124,350,132,50,46,682,351,331,296,295,697,133,57],"class_list":["post-62018","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hirek","category-pc-hirek","tag-bajnoksag","tag-championship","tag-film","tag-game","tag-interlagos","tag-iracers-hu","tag-iracing","tag-kep","tag-lotus49","tag-mclaren","tag-movie","tag-mozi","tag-oculis-rift","tag-online-2","tag-oxxo","tag-palya","tag-pc","tag-racing","tag-render","tag-road","tag-screenshot","tag-simulator","tag-szimulator","tag-tablet","tag-track","tag-video"],"featured_image_urls":{"full":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg",855,534,false],"thumbnail":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup-100x70.jpg",100,70,true],"medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup-300x187.jpg",300,187,true],"medium_large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup-768x480.jpg",640,400,true],"large":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg",640,400,false],"1536x1536":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg",855,534,false],"2048x2048":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg",855,534,false],"covernews-featured":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg",855,534,false],"covernews-medium":["https:\/\/www.hsw.hu\/wp-content\/uploads\/2023\/03\/iRacing-Renault-Clio-Cup.jpg",540,337,false]},"author_info":{"display_name":"Toya","author_link":"https:\/\/www.hsw.hu\/?author=1"},"category_info":"<a href=\"https:\/\/www.hsw.hu\/?cat=1223\" rel=\"category\">H\u00edrek<\/a> <a href=\"https:\/\/www.hsw.hu\/?cat=3\" rel=\"category\">PC<\/a>","tag_info":"PC","comment_count":"0","_links":{"self":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/62018","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=62018"}],"version-history":[{"count":1,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/62018\/revisions"}],"predecessor-version":[{"id":62020,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/posts\/62018\/revisions\/62020"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=\/wp\/v2\/media\/62019"}],"wp:attachment":[{"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=62018"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=62018"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.hsw.hu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=62018"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}