Build 729 (21/05/14, Team Member+) – 390.9 MB
Next-Gen:
* XB1: Envmap flickering fix
* XB1: Spot shadows use ESRAM + separate XB1 shadow settings path.
Render:
* PC spot shadow settings tweak for ‘High’ settings
* Specular Strength reduced for envmapped materials (that was causing overreflective cockpits). Agreed with Darren.
GUI:
* FMV player dialog added
* Applinks for driving aids
* Oreca 03: Added Team Oreca livery name
* Space for Team name added on the post-event screen
* Adding fan chat applinks and connections to the UI in the dashboard.
* Fixing issue 1833 where the silver accolades were rendering on top of each other.
AI/Pitstops:
* Changed postion names in AIDB fro mPos to mCenterPos and mCtrPos to mPathPos
* Worked on concept of angle error, similar to lat error for better error handling
* Pit Engineer updates: Now only running script from the very beginning of the race. Moved race finished check to lower level for all speech calls. Invalidated the good pace message if gone off track in the new lap. No last lap motivational speech if you’re coming 1st : paulh
Career:
* Career Championships: Individual icon for Core events, placeholder art.
* Career Championships: Updated Icon and Poster name and path string for all Core events.
* Championship data now uses a common logo name to load icons and posters (to be added to the UI), with accessors for the 2 types. Has a fallback to work with old and new data formats during the changeover.
Physics:
* Downcast optimisation
* Tires: FC R16 possible kerb mine fix
Tracks:
* Azure Coast: Fixed skyring nmp
* Cadwell: Instances for trees changed
* Loire: Added wet track effect to the euro24 track, optimized further optimized outerterrain mesh
* Oschersleben: Added bendable armco on certain corners where its likely to get hit. Redid the grass exclusion map so there’s no grass growing through the tarmac, updated exclusion maps for GP and NAT to fix autograss growing through tarmac.
Vehicles:
* BMW 1M: Added AO, cockpit animations
* Audi R8 LMS Ultra: Smoothed and Detailed LODA
* Oreca 03: Added Official Team Oreca livery, added additional textures for Team Oreca livery
Known issues:
– Replays in MP: Working but you can’t watch saved replays
– P2P Tracks: Don’t press return to pitbox
– JIP: Stop&Go Penalty might be given during the JIP sessions
– Player loses control of the car after accessing the Setup and Strategy.
– Garage scene will go black and not display cars
– Shake effects and Speed Sensitivity enabled in all profiles by default
Build 728 (20/05/14, Team Member+) – 517.5 MB
AI/Pitstops:
* Prevent car controls activating during camera sequence
Career:
* Career Contracts: Updated correct GT3 contract strings.
* Career Contracts: RUF GT3 championship contracts added.
* Career Championships: New GT3 series: GT3 RUF RGT8 Supercup, GT3 RUF RGT8 GE Cup
* Career Championships: New championship strings added.
Physics:
* Caterham R500: Sequential gearbox physics model, for real this time
* Added metrics update variable flag
* Corrected generation of callback delta for high detail metrics
* Altered visual dampened feedback on wheel
* Tick rate defined in one location only
* Small jobs removal
Vehicles:
* Ginetta G55: Cockpit AO setup, CPIT animations, Wiper/Rain setup done.
* Ford Capri Group5: Fixed offset headlights, merged doors
Tracks:
* Connecticut Hill: Added parking cars and tents, added crowds
* Dubai Autodrome: Continued polish pass , added new armco , new lines and grid markings , new tyre covers.
Known issues:
– Replays in MP: Working but you can’t watch saved replays
– P2P Tracks: Don’t press return to pitbox
– JIP: Stop&Go Penalty might be given during the JIP sessions
– Player loses control of the car after accessing the Setup and Strategy.
– Garage scene will go black and not display cars
– Shake effects and Speed Sensitivity enabled in all profiles
Build 730 (22/05/14, Team Member+) – 213.4 MB