Categories: HírekPC

Project Motor Racing 2.0.0.4 frissítés

A Straight4 folyamatosan dolgozik a Project Motor Racing játékon, aminek köszönhetően egyre újabb és újabb javítások érkeznek a játékhoz. Néhány napja befutott a 2.0.0.4-es frissítés, amiben a készítők leginkább az LMDh versenyosztályra koncentráltak. Persze azért más területeken is megújult a játék és számtalan apró, de nagyon bosszantó hiba kijavításra került.
A részletes listát kicsit lentebb olvashatjátok angol nyelven.

Changelog V2.0.0.4


Physics & Handling:

  • Improvements have been made to all cars that use the Multi-link type of rear suspension.
  • Improvements were made to steering response when using a controller.

BMW M3 GTR (E46)

  • Improved suspension geometry to be more accurate to the real-world counterpart.

BMW M4 GT3 (G82) EVO

  • Traction Control (TC) is now enabled by default.

Physics & Handling – Per Class:

LMDH

  • Updated ICE (Internal Combustion Engine), including engine braking and fuel rates.
  • Updated ECU, including shifting speed and deploy/regen logic.
  • Improved progressive bumpstops for suspension.
  • Heat dispersing from the brakes now affects tyre temperatures.
  • Reworked handling model.
  • Improved tyre model.
  • New default setups.

MAZDA MX-5 TROPHY

  • Reworked handling model to more accurately match real-world specs.
  • Rebalanced grip levels for wet tyres.
  • New default setup.

N-GT

  • Improved Traction Control (TC) and Antilock Braking System (ABS) assist when enabled.
  • Improved tyre model.
  • Improved suspension model.
  • New default setup.

Art – Vehicles:

  • Improved driver overall animations, such as gear changing and hand placement.

Aston Martin Vantage GT3

  • Adjusted chassis around front tires to avoid clipping.

Chevrolet Corvette C7.R

  • Fixed an issue with the fuel light on the MoTeC system not displaying correctly while in cockpit view.

Ford GTLM GTE

  • Updated primary livery with correct sponsor logos.

Jaguar XJR-9

  • Corrected the interior glow map in the cockpit view.

Mercedes-AMG GT4

  • Fixed an issue with the rear-view mirror displaying artefacts when in cockpit view.

Nissan Skyline (R34) JP2

  • Updated steering wheel with correct brand logos.

Toyota Supra JP2

  • Further updates to the car body, exhausts, and fuel nozzle nodes, to accurately reflect the correct 2003 model.

TVR Tuscan T400R

  • Fix for overly reflective digits on the MoTeC system when in cockpit view.

ART – ENVIRONMENT

Kyalami Grand Prix Circuit

  • Adjusted car placement for pits to allow more space.

Lexington

  • Adjusted track limits and penalty system detection to prevent unfair advantage on flying laps.

AI Opponents:

  • Improved tyre wear to be more consistent and create a more natural frequency of pit stops.
  • Rebalanced behaviour and tyre wear for wet conditions.
  • Fixed an issue where AI opponents’ tyre grip would not reset between sessions.
  • Further improvements were made to when AI opponents are under blue flag conditions.
  • Lime Rock Park – Chicane layout: improved racing lines and entry into the pits.
  • Northampton – Original Pits layout: improved racing line.
  • Improved AI throttle and brake control.

Gameplay:

  • Start lights timing is now randomised for all modes.
  • Added an option in the settings menu to change grass quality.
  • Added an option in the settings menu to change windscreen quality.
  • Fixed an issue causing some players to soft-lock on a loading state in the Endurance Hall events.
  • Fixed an issue preventing players from accessing previously saved replays.
  • Updated pre-race and podium scenes so they are centred when using a widescreen aspect ratio.
  • Fixed an issue that would automatically disqualify the player from a race when they ran out of fuel during a session.

HUD & UI

  • Improved lighting and rendering for the car selection screen to better reflect cars’ materials.
  • Changed the class icon on the car selection screen to act as a button to access the class selection screen.
  • Fix for leaderboard failing to switch properly when transitioning from a qualifying session.
  • Fixed an issue with the leaderboard for the race session to display the correct order.
  • Fixed an issue preventing preferred units from displaying correctly in the Vehicle Setup menu.
  • ModHub: added sorting filters; categories, top rated, and most downloads.
  • Introduced “bumpstop” visual to the HUD tyres widget.

Audio:

  • Improved Race Engineer voice lines when approaching a backmarker.
  • Improved Race Engineer voice lines when giving advice on tyre temperatures.

Input:

  • Fixed an issue preventing custom input settings from saving correctly.
  • Added support to the following devices on the PC platform:
  • CubeControls Formula Wheel.
  • Pro Racing Simuladores Pedals.
  • Logitech RS Pro Pedals (as a separate device).
  • AW Tau Sequential Shifter V2.
  • Derek Speare Designs 12bit Controller.

General:

  • The Eventhub page has been updated with the next upcoming race and time within a series.
  • Information on track and number of laps added.
Toya

Szimulátorozás, régi játékok gyűjtése és egy állandó kiállítás létrehozásának álma. http://www.hsw.hu http://jatekmuzeum.blog.hu

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