AI
- Fixed AI reversing and crashing after serving pit stops
- Fixed issues with AI struggling to leave their pit boxes when in close proximity to other cars
Championships – Online
- Fixed intent wreck protests not being unlimited for online championships.
Custom Liveries
- Fixed team livery parsing error popping up intermittently
Driver Swaps – Engineer
- Fixed engineer settings changes reverting back to default after 5 seconds.
Driver Swaps – Online
- Fixed cars going briefly invisible when entering the watch screen in a team based event
Engine & Tech
- Fixed a server crash causing issues with server stability
Gameplay
- Fixed cars not being rotated in their pitbox enough at tight pitlanes such as Daytona
Graphics
- Fixed occasional visual offset with front and rear wheels when viewing AI cars compared to player car
- Fixed vehicle occlusion system leaking queries after a car leaves a server in a non team event.
Hosted Servers
- Fixed password still being required after using a lobby code
Input
- Reverted gamepad steering sensitivity to be in the range of v1.3
- Tweaked gamepad FFB to give feedback slightly earlier
Limited Tyre Rules
- Fixed invalid tyre being displayed on MFD after getting a puncture
- Fixed wet tyres showing in the standings at end of qualifying
Localisation
- Fixed Chinese characters rendered in incorrect orientation on garage page for setups
- Fixed Race Weekend event settings page text and highlight box clipping in Spanish
- Various minor localisation updates
Netcode
- Fixed a dedicated server crash
Protests
- Fixed an option for session type being displayed when reporting a custom livery.
RaceControl
- Fixed issues for some users being unable to login to Racecontrol
- Fixed missing event leaderboards pagination causing very slow loading times
- Fixed users being able to report a default livery as a custom livery.
Race Weekend
- Fixed an „invalid type” error showing when clicking on raceweekend when you are not a memeber of any teams
- Added US on tour Race Weekend option
Replay
- Fixed changing lap not changing to the start of the lap
User Interface
- Fixed Daytona and Laguna track images being small on large online event cars
- Fixed race results not being sorted in correct order
- Fixed registration page not showing a countdown for when registrations open.
- Fixed selected car class not being highlighted when viewing on the event overview page
Virtual Reality
- Fixed driver labels not showing when running in VR with FSR upscaling.
Track Updates
Circuit de la Sarthe
- Fixed new ferris wheel disappearing in the evening
- Fixed upside down spectators at Karting
Daytona
- Added missing flags outside horseshoe bend
- Fixed a UV issue on timing tower on the back straight
- Fixed being automatically disqualified if you end up on the pit exit from the normal racing line
- Fixed missing car shadows on road verges and other decals
- Fixed parked cars out of sync with parking lines
- Fixed various sponsor boards moving as one rather than uniquely
- General optimisation pass on generic props, reducing what is rendered when driving specifically.
- Minor optimization to night-lighting
- Minor revisions to AI line through bus stop
- Revised T4 curb to reduce chances of extreme car behaviour
Imola
- Fixed missing collisions in garages inside the pit building extension
- Minor foliage balance tweaks
- Revised track limits at Variante Alta
Laguna Seca
- Added missing whiteline and fixed a terrain gap outside turn 6
- Fixed collision walls allowing the player to get out of bounds at certain corners
- Fixed false cut detections at Corkscrew when just still being on the white line
- Fixed UVW error on green runoff at last turn
- Increased grip levels on run off dirt
- Missing car shadows on verges
- Optimised particle count from running on track side dirt
- Reviewed some track limits issues, reducing the strictness outside T6, and correcting some false detections near the Corkscrew
Car Updates
- Adjustments to GTE package, setups & BOP at Daytona to increase performance
- BOP: Focus on small refinements to Daytona, Laguna Seca & Le Mans BOP
Duqueine D09 LMP3
- Slightly increased aero drag
- Updated CDA Laguna Seca setup
Ginetta G61-LT-P325-Evo LMP3
- Updated CDA Laguna Seca setup
Mercedes AMG LMGT3
- Updated CDA Le Mans setup
Oreca 07 LMP2
- Updated Daytona default setup (lower wing)
Oreca 07 LMP2+ (ELMS Spec)
- Updated Daytona default setup (lower wing)
Porsche 992 S Safety Car
- Fixed safety car not starting on full rolling start at Laguna Seca causing the race to never start
Vanwall Vandervell 680
- Extended front suspension travel on rebound to stop game crash with front ride heights above 72mm