Le Mans Ultimate v1.2.2 Update
A Studio397 kiadta a legújabb frissítést a Le Mans Ultimatehez. A tervek szerint a frissítést februárban újabbak követik majd, amelyben már majd új Hypercar gumikat és átdolgozott BOP-ot is kapunk majd.
A most érkezett frissítés tartalmát kicsit lentebb olvashatjátok angol nyelven.
Changelog V1.2.2.0 (Update 2, Patch 2):
Game Updates
Championships – Online
- Fixed being unable to see the standings for a championship after completing a race
- Fixed being unable to select completed championships
Co-op
- Fixed being unable to complete co-op events
Custom Liveries
- Fixed custom liveries sometimes loading as carbon
Driver Badges
- Fixed badges being slightly cropped on the relative MFD page
Driver Swaps – Engineer
- Fixed the engineer menu showing incorrect difference values on changed setups
- Fixed front wing setting not appearing in the engineer pit menu
- Shared MFD Strategy Overview with Engineers
Driver Swaps – Online
- Fixed body damage resetting after a driver swap when a user has invulnerability set locally
- Fixed rare occurrence of the new driver having no HUD displayed after performing a driver swap
- Fixed spectator timing differences being calculated via the Safety Car lap simulation
Engine & Tech
- Added toggle for Enable Plugins to the Settings page
- Ensured the game does not crash if the game has an invalid vehicle_settings.json file
- Removed unnecessary thread name trace file logging
- Updated key art on bug reports form
Gameplay
- Fixed moving the seat in any direction, causing a drop in FPS performance
- Fixed post-race message mentions finishing in the top ten when there were only 5 cars present
- Fixed repeatedly hitting cancel repairs during a pit sto,p delaying the end of the pit stop for another 3s
HUD
- Fixed HUD Pit Stop info not showing all information when serving a time penalty at a pit stop.
- Fixed MFD menu not updating repair options after receiving yellow followed by red damage
- Fixed the oil overheat icon being misaligned with the background
- Fixed some game crashes related to the HUD MFD timing page
- Sped up MFD Fuel adjustments when holding the button down
- Updated HUD tyre display to show tyres as too cold less frequently
- Fixed relative timing differences not working when your car is sitting in the garage
Input
- Updated Moza presets for R3, R5, R9, and R12. New preset for R16.
Localisation
- Updated Japanese Fonts
Online
- Fixed errors on server shutdown
- Fixed network statistics in log files when receiving a disconnect.
- Fixed occasional server crashes on shutdown
Physics
- Fixed frontend sparks are forming in the wrong place when the undercarriage touches the race track.
RaceControl
- Add tyres as a per-race setting in championships
Race Weekend
- Fixed the user is able to drive before they should be able to at the start of races
Replay
- Fixed the Pit limiter flashing on and off on hud + car display when loading a replay
- Improve Live Replay Scrubbing
Teams – RaceControl
- Fixed inaccurate post-race drive times
Track Limits
- Fixed pit entry cuts triggering illegal pit lane switch incorrectly when going off track beyond the point where the pit lane has a barrier between the main track
- Recalibrated wet track limits to updated wet weather physics
- Slight increase to penalization for running off track
User Interface
- Added blue flag loading screen tip
- Fixed online schedule card styling
- Fixed Post-Race Report Countdown being 2x 1hr
- Shortened the online menu next race countdown formatting
- Updated weekly/special event cards
