A Le Mans Ultimate fejlődése nem állt le, sőt a fejlesztők gőzerővel dolgoznak azon, hogy játékuk a lehető legjobb legyen. Persze minden játékban lehet találni hibákat és mindegyiket lehet még jobbá tenni és ennek köszönhetően folyamatosak a javítások. Nincs ez másképp a Le Mans Ultimate esetében sem, ami az elmúlt fejlesztési időszakban jelentőset lépett előre.
Persze az 1.4.1-es változat még több újdonságot hozott a játékosok számára, amelyek részletes listáját kicsit lentebb olvashatjátok angol nyelven.
Le Mans Ultimate V1.4.1 Patch Notes
AI
Fixed AI reversing and crashing after serving pit stops
Fixed issues with AI struggling to leave their pit boxes when in close proximity to other cars
Championships – Online
Fixed intent wreck protests not being unlimited for online championships.
Custom Liveries
Fixed team livery parsing error popping up intermittently
Driver Swaps – Engineer
Fixed engineer settings changes reverting back to default after 5 seconds.
Driver Swaps – Online
Fixed cars going briefly invisible when entering the watch screen in a team based event
Engine & Tech
Fixed a server crash causing issues with server stability
Gameplay
Fixed cars not being rotated in their pitbox enough at tight pitlanes such as Daytona
Graphics
Fixed occasional visual offset with front and rear wheels when viewing AI cars compared to player car
Fixed vehicle occlusion system leaking queries after a car leaves a server in a non team event.
Hosted Servers
Fixed password still being required after using a lobby code
Input
Reverted gamepad steering sensitivity to be in the range of v1.3
Tweaked gamepad FFB to give feedback slightly earlier
Limited Tyre Rules
Fixed invalid tyre being displayed on MFD after getting a puncture
Fixed wet tyres showing in the standings at end of qualifying
Localisation
Fixed Chinese characters rendered in incorrect orientation on garage page for setups
Fixed Race Weekend event settings page text and highlight box clipping in Spanish
Various minor localisation updates
Netcode
Fixed a dedicated server crash
Protests
Fixed an option for session type being displayed when reporting a custom livery.
RaceControl
Fixed issues for some users being unable to login to Racecontrol
Fixed missing event leaderboards pagination causing very slow loading times
Fixed users being able to report a default livery as a custom livery.
Race Weekend
Fixed an „invalid type” error showing when clicking on raceweekend when you are not a memeber of any teams
Added US on tour Race Weekend option
Replay
Fixed changing lap not changing to the start of the lap
User Interface
Fixed Daytona and Laguna track images being small on large online event cars
Fixed race results not being sorted in correct order
Fixed registration page not showing a countdown for when registrations open.
Fixed selected car class not being highlighted when viewing on the event overview page
Virtual Reality
Fixed driver labels not showing when running in VR with FSR upscaling.
Track Updates
Circuit de la Sarthe
Fixed new ferris wheel disappearing in the evening
Fixed upside down spectators at Karting
Daytona
Added missing flags outside horseshoe bend
Fixed a UV issue on timing tower on the back straight
Fixed being automatically disqualified if you end up on the pit exit from the normal racing line
Fixed missing car shadows on road verges and other decals
Fixed parked cars out of sync with parking lines
Fixed various sponsor boards moving as one rather than uniquely
General optimisation pass on generic props, reducing what is rendered when driving specifically.
Minor optimization to night-lighting
Minor revisions to AI line through bus stop
Revised T4 curb to reduce chances of extreme car behaviour
Imola
Fixed missing collisions in garages inside the pit building extension
Minor foliage balance tweaks
Revised track limits at Variante Alta
Laguna Seca
Added missing whiteline and fixed a terrain gap outside turn 6
Fixed collision walls allowing the player to get out of bounds at certain corners
Fixed false cut detections at Corkscrew when just still being on the white line
Fixed UVW error on green runoff at last turn
Increased grip levels on run off dirt
Missing car shadows on verges
Optimised particle count from running on track side dirt
Reviewed some track limits issues, reducing the strictness outside T6, and correcting some false detections near the Corkscrew
Car Updates
Adjustments to GTE package, setups & BOP at Daytona to increase performance
BOP: Focus on small refinements to Daytona, Laguna Seca & Le Mans BOP
Duqueine D09 LMP3
Slightly increased aero drag
Updated CDA Laguna Seca setup
Ginetta G61-LT-P325-Evo LMP3
Updated CDA Laguna Seca setup
Mercedes AMG LMGT3
Updated CDA Le Mans setup
Oreca 07 LMP2
Updated Daytona default setup (lower wing)
Oreca 07 LMP2+ (ELMS Spec)
Updated Daytona default setup (lower wing)
Porsche 992 S Safety Car
Fixed safety car not starting on full rolling start at Laguna Seca causing the race to never start
Vanwall Vandervell 680
Extended front suspension travel on rebound to stop game crash with front ride heights above 72mm
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