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Hatalmas frissítés érkezik a R3E-hez!

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8757079421_1b0d8b44cd_cA SimBin legújabb fejlesztése a RaceRoom Racing Experience nagyon sok kritikát kapott már a játékosoktól. Úgy tűnik a problémák egy részével a SimBin is tisztában van, ugyanis a holnapi napon egy hatalmas frissítést kaphatnak a játékosok a programhoz.
A játékmenetet, az enginet, a grafikát és a feladatokat is érintő frissítés changelogját a megszokott módon angolul ezúttal is közöljük.

Game & Code & Performance:

  • Full controller support. The cursor can be controlled in menus with analog stick on gamepads and steering wheels.
  • Improved & updated controller support. (Reverse replicate for steering, new hot key options).
  • Added additional controller options for steering sensitivity and min/max range.
  • Added additional controller option for gamepads; return multiplier (front wheel return/snap back to center).
  • Improved Analog Sector values for more accurate gamepad control.
  • Instant Replays in-game. Press R to instantly see a replay of the cool move you’ve done.
  • HUD elements can now be toggled on/off in replays.
  • Implemented and improved free camera logic & cam collision.
  • Data displays are now showing properly in replays.
  • Tweaked Zoom in/out functions in replays for certain cameras, disabled them for cameras where it’s not meant to be used.
  • Camera names will no longer show when replay controls are hidden.
  • Optimized Localization. Game now supports letters with accents.
  • Improved & updated font support.
  • Fixed an issue where Russian keyboard inputs were not showing the right characters despite setting the Language for Unicode programs.
  • Fixed various typos in menus, portal, car/track information and descriptions.
  • Optimized Media Hub.
  • Player can now have infinite amount of replay files in Media Hub.
  • Optimized Menu transitions.
  • Optimized GPU performance.
  • Optimized Memory usage.
  • Optimized CPU usage.
  • Improved patching system to shrink the patch file size in future updates.
  • Removed the launcher functionality in game as it’s no longer relevant; the game now executes faster.
  • Fixed pathing issues that could occur on Win 7 and 8 when the Windows or the game was not installed in the default location.
  • Fixed various issues that occurred when adjusting car setup and going back to the game.
  • Fixed issues that could occur when rewinding/navigating a replay via its progress bar.
  • Fixed an issue where skidding sound could trigger while wheels are rotating.
  • Fixed inconsistencies with car marker positions on track layouts.
  • Fixed an issue where wind screen of player car could start flickering after overtaking an AI car.
  • Fixed issues where data display and dashboard displays were inconsistent on some of the cars.
  • Fixed an issue where ghost files would appear corrupt.
  • Apex hunt progress now shows properly in the menus.
  • Re-enabled Legacy Mode (Game runs in Windows XP, though not fully supported).
  • Fixed issues that would occur if the player had multiple controllers connected.
  • Prepared the game for future content.
  • Groundwork for future features.
  • Fixed various individual issues that could potentially cause crashes.

Portal & Leaderboards & Competitions:

  • Implemented Class based Leaderboards.
  • Leaderboards have been changed and improved. The look and feel of the leaderboards have changed. Filters are now presented in a more user-friendly way.
  • Updated & Improved the in-game browser.
  • Players can now subscribe to specific leaderboards, which gets added as a widget to the dashboard for quick access.
  • Search functionality has been improved. It is now faster.
  • Added summary to the sidebars to provide better and more user-friendly information about the selected leaderboard.
  • Added galleries for store items. Players can now see different screenshots for cars/tracks.
  • Fixed an issue where player avatars sometimes would appear blank in the leaderboards.
  • Various improvements in the backend/frontend.

Art & Art Code:

  • Optimized motion blur and fixed various motion blur related issues on cars.
  • Implemented a new lighting system for better illumination.
  • Implemented a new car paint shader for better visuals on cars.
  • Implemented a new gravel/dirt shader.
  • Various art fixes & tweaks in Suzuka tracks.
  • Various art fixes & tweaks in Lakeview Hillclimb tracks.
  • Various art fixes & tweaks in Raceroom Hillclimb tracks.
  • Various art fixes & tweaks in Bathurst.
  • Various art fixes & tweaks in Raceroom Raceway tracks.
  • Various art fixes & tweaks in Hockenheimring tracks.
  • Various art fixes & tweaks in Monza tracks.
  • Various art fixes & tweaks in Zandvoort tracks.
  • Various art fixes & tweaks in Portimao tracks.

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