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Project Motor Racing 1.5.0.2 patch

54979356157_b1e09d7578_c

A Straight4 a fejlesztők egy részének elbocsátását követően sem  adja fel a harcot a Project Motor Racingért, ami azért még mindig meglehetősen negatív értékelésekkel tartja magát a Steamen.
Persze a javításokkal vissza lehet hozni a játékot a süllyesztőből, de ehhez sok munkára és még több patchre lesz szükség. Ezt tudják a srácok is, így most végre megérkezett az 1.5.0.2-es javítás, ami számtalan apró dolgot javít és egy kicsit jobbá is teszi a játékot.
A kérdés persze ilyenkor annyi, hogy nem lett volna érdemesebb egy-két hónapot tolni a megjelenésen és nem rázúdítani egy bug kupacot a karácsonyi vásárlókra? A lényeg persze a javítás, aminek tartalmát kicsit lentebb olvashatjátok angol nyelven.

Changelog V1.5.0.2:


UI & Quality of Life

  • Cleaner, clearer steering and FFB calibration screens.
  • Smoother navigation in setups, Career settings, digidash, modhub, and menus.
  • Improved minimap performance and various HUD fixes.
  • Multiple localisation updates (Spanish, Czech, French, German).

Force Feedback & Controls

  • Better behaviour for Fanatec, Logitech, and Thrustmaster wheels.
  • Improved rumble and overall FFB feel.
  • One FFB option was renamed for clarity.

Vehicle Handling & Physics

Global improvements:

We’ve refined handling across many classes, including:

  • Full tyre overhaul on GT3 & GT4
  • GT4, GTE, Porsche Cup, GT/NGT.
  • Auto-shift downshifts are smoother and avoid unintentional gear-stall moments.
  • Steering angle limits adjusted to prevent tyres from clipping bodywork.

Vehicle-specific updates include:

  • Mazda MX-5 Cup: fixed liveries, visuals, torque/inertia.
  • Porsche Carrera Cup: better wiper vibration.
  • Audi R8 LMP900: reduced cockpit shake.
  • Sauber C9: gauge & display fixes.
  • Acura ARX-06 / Alpine A424: camera and content cleanup.
  • Multiple GT3/GT4 cars: handling refinements.
  • BMW M4 GT4: fixed rear brake disc wobble.
  • Valkyrie: updated engine sound mix.

Graphics & Visual Improvements

  • Brighter, clearer cockpit lighting and exposure.
  • Better colour grading and tone mapping.
  • Fixed over-bright car reflections in pre-race and replay cameras.
  • Independent windscreen cleaning (pit stops now clean both car and replay views).
  • Updated trackside trees with improved textures and colour variety.
  • Lots of fixes to floating objects, LODs, lighting, shading, and environment detail across many tracks.

Track Fixes & Enhancements

Track updates across Nürburgring, Spa, Zolder, Mosport, São Paulo, Brianza, Lime Rock, Derby National, Spielberg, and more:

  • Crowd placement & optimisation
  • Collision fixes
  • Lighting and shadows
  • Grass colour matching
  • Replay cameras
  • Cleaner geometry and better performance

Online & Systems

  • Faster leaderboard and stats loading.
  • Improved stability and reduced log spam on the master server.
  • Fixes for competitive lobby exit bugs.
  • Resolved an issue that could freeze the game at the end of a race.

Gameplay & AI

  • Default vehicle setups now autoload when present and appear in the setup list.
  • Active setup auto-saves across sessions.
  • Debug keys added for moving between AI opponents for modding purposes.
  • Adjustments were made to prevent shortcuts/advantages at Derby National.

Miscellaneous

  • Added safety measures to prevent certain rare crashes.
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