Project Motor Racing 1.5.0.2 patch
A Straight4 a fejlesztők egy részének elbocsátását követően sem adja fel a harcot a Project Motor Racingért, ami azért még mindig meglehetősen negatív értékelésekkel tartja magát a Steamen.
Persze a javításokkal vissza lehet hozni a játékot a süllyesztőből, de ehhez sok munkára és még több patchre lesz szükség. Ezt tudják a srácok is, így most végre megérkezett az 1.5.0.2-es javítás, ami számtalan apró dolgot javít és egy kicsit jobbá is teszi a játékot.
A kérdés persze ilyenkor annyi, hogy nem lett volna érdemesebb egy-két hónapot tolni a megjelenésen és nem rázúdítani egy bug kupacot a karácsonyi vásárlókra? A lényeg persze a javítás, aminek tartalmát kicsit lentebb olvashatjátok angol nyelven.
Changelog V1.5.0.2:
UI & Quality of Life
- Cleaner, clearer steering and FFB calibration screens.
- Smoother navigation in setups, Career settings, digidash, modhub, and menus.
- Improved minimap performance and various HUD fixes.
- Multiple localisation updates (Spanish, Czech, French, German).
Force Feedback & Controls
- Better behaviour for Fanatec, Logitech, and Thrustmaster wheels.
- Improved rumble and overall FFB feel.
- One FFB option was renamed for clarity.
Vehicle Handling & Physics
Global improvements:
We’ve refined handling across many classes, including:
- Full tyre overhaul on GT3 & GT4
- GT4, GTE, Porsche Cup, GT/NGT.
- Auto-shift downshifts are smoother and avoid unintentional gear-stall moments.
- Steering angle limits adjusted to prevent tyres from clipping bodywork.
Vehicle-specific updates include:
- Mazda MX-5 Cup: fixed liveries, visuals, torque/inertia.
- Porsche Carrera Cup: better wiper vibration.
- Audi R8 LMP900: reduced cockpit shake.
- Sauber C9: gauge & display fixes.
- Acura ARX-06 / Alpine A424: camera and content cleanup.
- Multiple GT3/GT4 cars: handling refinements.
- BMW M4 GT4: fixed rear brake disc wobble.
- Valkyrie: updated engine sound mix.
Graphics & Visual Improvements
- Brighter, clearer cockpit lighting and exposure.
- Better colour grading and tone mapping.
- Fixed over-bright car reflections in pre-race and replay cameras.
- Independent windscreen cleaning (pit stops now clean both car and replay views).
- Updated trackside trees with improved textures and colour variety.
- Lots of fixes to floating objects, LODs, lighting, shading, and environment detail across many tracks.
Track Fixes & Enhancements
Track updates across Nürburgring, Spa, Zolder, Mosport, São Paulo, Brianza, Lime Rock, Derby National, Spielberg, and more:
- Crowd placement & optimisation
- Collision fixes
- Lighting and shadows
- Grass colour matching
- Replay cameras
- Cleaner geometry and better performance
Online & Systems
- Faster leaderboard and stats loading.
- Improved stability and reduced log spam on the master server.
- Fixes for competitive lobby exit bugs.
- Resolved an issue that could freeze the game at the end of a race.
Gameplay & AI
- Default vehicle setups now autoload when present and appear in the setup list.
- Active setup auto-saves across sessions.
- Debug keys added for moving between AI opponents for modding purposes.
- Adjustments were made to prevent shortcuts/advantages at Derby National.
Miscellaneous
- Added safety measures to prevent certain rare crashes.
